[DECtalk] Introduction

joshknnd1982 at gmail.com joshknnd1982 at gmail.com
Tue Jun 21 23:37:18 EDT 2022


Instead of constantly updating the addon. Wouldn't it be easier just to make a sapi5 installer that lets you choose your favorite decTalk version during the install process? Then it would just work without having to update the addon and then it would work with any sapi5 app and not just be tied to NVDA. 



-----Original Message-----
From: Dectalk <dectalk-bounces at bluegrasspals.com> On Behalf Of Joe Quinn
Sent: Tuesday, June 21, 2022 23:05
To: DECtalk <dectalk at bluegrasspals.com>
Subject: Re: [DECtalk] Introduction

does anyone have the Dectalk archive, or do they know where i can get it? i had it once, but think it's gone and i really wanted it back!

On 5/1/22, Mohamed Al-Hajamy <malhajamy at gmail.com> wrote:
> That addon will work with a manifest update, lastTestedNVDAVersion 
> just needs to be changed to 2022.1 and it will run normally.
>
> On 4/30/2022 1:35 PM, Brandon Misch wrote:
>> I think he could also be referring to the synthesizer itself not 
>> working well with some screen readers in windows 11. speaking of 
>> screen readers, has anyone developed an add-on for the latest 
>> NonVisual desktop access? Something that will work with the newest 
>> builds? The version that worked with 2021.3 doesn't work with any 
>> other snapshot releases. thanks for checking.
>>
>> On 4/30/22, Blake Roberts via Dectalk <dectalk at bluegrasspals.com> wrote:
>>> Hi Keith,
>>>
>>> Welcome to the Dectalk list! I think the audio file which you shared 
>>> was creative, especially the fight sounds generated by DECtalk. Is 
>>> Perfect Paul's claim in your audio file that the Speak windows won't 
>>> work on Windows 11 a true statement? I am currently running Windows 
>>> 10 on a computer which is not compatible with Windows 11.
>>>
>>> Blake
>>>
>>>
>>> On 4/30/2022 4:52 AM, Keith Hinton wrote:
>>>> Hi, folks!
>>>>
>>>> I hope that you all are doing well.
>>>>
>>>> I’ve recently just started getting back into programming with the 
>>>> DECtalk synthesizer, so thought I’d see who’s actually on this thing.
>>>> I got to the sign-up link from The Flame Of Hope website, so 
>>>> thought I’d subscribe and see who is actually around on here.
>>>>
>>>> I’m a huge fan of collaboration personaly, so if anyone wants to  
>>>> have me be part of smoething, just feel free to let me know.
>>>>
>>>> At the moment, my programming knowledge as far as DECtalk 
>>>> programming is concerned, is actually rather minimal. However, I 
>>>> certainly do enjoy DECtalk, although there was a period of time 
>>>> where I totally forgot about the technology.
>>>>
>>>> My earliest memory of a DECtalk, although at the time I was too 
>>>> young to know what it was called, was a computer running JAWS for 
>>>> Dos, and it was hooked up to a DECtalk Express. I seem to recall 
>>>> that the synthesizer could sing back then.
>>>>
>>>> I only found out that it was called the DECtalk Express one day 
>>>> when I got curious and actually shut the synthesizer off, then 
>>>> turned it back on.
>>>>
>>>> I even quite a number of years ago now, submitted a file to the 
>>>> DECtalk Archive, called Access 32 destruction, though I never put 
>>>> myself out their as an artist at the time.
>>>>
>>>> I have certainly been inspired and attracted to DECtalk programming 
>>>> in general, in no small part because of folks such as Patrick 
>>>> Perdue, Rachel Keyte, Snoopi Botten, and even by the programming of 
>>>> folks who’s names I just can’t recall at the moment.
>>>>
>>>> I started getting back into DECtalk a few years back in general, 
>>>> when I discovered that someone had invented an add-on so that the 
>>>> Access32 voices could be used with NVDA. Although, that DECtalk 
>>>> doesn’t respond to commands. So, I actually ended up grabbing a 
>>>> speak window application version not so long ago, and I’ve been 
>>>> creating a few things recently.
>>>>
>>>> One thing that I’d be really interested in doing is learning how to 
>>>> make a convincing fight with the DECtalk voices.
>>>>
>>>> At the moment, my latest attempt for a fight with DECtalk is 
>>>> actually, well, quite horrible.
>>>>
>>>> At the time of it’s construction earlier this year, , I was using 
>>>> the NVDA DECtalk add-on, and I was simply doing audio production 
>>>> edits to my fight material, admittedly to create an mp3 audio out 
>>>> of this thing. I hadn’t yet remembered about the Speak window 
>>>> programs or anything like that.
>>>>
>>>> I might end up creating a new fight file once I have something that 
>>>> is far more convincing as far as Paul and Harry hitting each other, 
>>>> and making fight noises or something like it.
>>>>
>>>> I also don’t currently have any body hit sound effects on hand, so 
>>>> I’m sure that would also be more convincing, but what I’m super 
>>>> interested in is how in the world to create something so that the 
>>>> listener actually thinks that Paul and Harry are really going at it.
>>>>
>>>> Here is an audio file version of what I stitched together using the 
>>>> DECtalk add-on for NVDA at the time, and my audio production 
>>>> skills. I don’t think I actually saved the actual text though, so a 
>>>> new file would ultimately have to be constructed.
>>>>
>>>> I tried to make fight noises with what I had at the time, and I 
>>>> don’t feel that this is convincing at all. But, here it is.
>>>>
>>>> https://www.dropbox.com/s/m6yl65mvraks7rs/Paul%27s%20Defeat%20In%20
>>>> Progress%20Audio%20Thing.mp3?dl=1
>>>>
>>>> Any suggestions come to mind from anyone who is more experienced 
>>>> with DECtalk programming on how to make a more convincing fight 
>>>> than what I came up with at the time? Even the noises I made for 
>>>> Paul and Harry being in pain were rather cringe worthy, admittedly, 
>>>> but well, at the time that I did this earlier this year,  I had 
>>>> totally forgotten about the Speak window program. And I am only 
>>>> just now, starting to get back into these fun parameters.
>>>>
>>>> Enjoy my fight attempt, as bad as I feel that was. I’m sure someone 
>>>> around here could come up with far more convincing fight noises 
>>>> pretty easily.
>>>>
>>>> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for 
>>>> Windows
>>>>
>>>>
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