[DECtalk] a physical game powered by speech synthesis

Devin Prater r.d.t.prater at gmail.com
Tue Mar 2 11:45:37 EST 2021


Nah, this isn't TTS, probably. It sounds like the speech synthesizer was
fed the exact pitch and timing info by hand, not reading text directly.
So, more like DecTalk's phoneme mode.


On 3/1/21 10:02 PM, Blake Roberts wrote:
> Hi,
>
> Two years ago, I recorded myself playing a 30-year old game which
> relies on speech synthesis. It's not a computer game, but instead, an
> actual device. Although Passport to the World came with a game board
> and pieces, the talking part is enough to play.
>
>
> I don't recall sharing my recording here before.  I am doing so now. I
> don't know what text-to-speech technology was used as the game voice.
> However, I have always found over the decades that the voice sounds
> realistic to my ears.
>
>
> I received the game as a gift 30 years ago and it still talks.
> Passport to the World is probably not manufactured anymore. This is
> because the Passport game I have thinks the Soviet Union still exists.
> I was playing tonight to ensure batteries still function. I heard a
> question requiring answer to be "The Soviet Union". That notion is
> antiquated...
>
>
> Dropbox link to my recording:
>
> https://www.dropbox.com/s/8wzaj6szagk3y5g/passport%20game.mp3?dl=0
>
>
> Blake
>
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