[Blindapple] A2 success

Tony Baechler tony at baechler.net
Thu Nov 7 03:24:41 EST 2013

Well, yes, it's very old code.  Even the "new" version is from 2000 with the
original probably from 1995 or so, maybe older.  Yes, it has a number of
bugs, but can work with disks which don't talk.  If you get a bunch of @
signs, that's graphics mode.  Sometimes the @ signs go away when it switches
back to text.  It can only use .dsk images in DOS order and doesn't handle
ProDOS very well.  It also has no sound support.  The only good thing I can
say for it is that it isn't hard to switch disks and it's accessible, if a
bit limited.  Any improvements you want to make are certainly welcome here.
 I don't use it much anymore, but I like having alternative options.

On 11/6/2013 6:35 PM, Zachary Kline wrote:
> Hi All,
> So I got A2 working! :) It took ages, and digging through old Unix manual pages, but it’s finally compiled on OS X.
> If I were feeling ambitious, I’d seriously consider reworking most of the old code into something more modern, but as it is I’m just glad I have it compiled and running games now. I think some of the terminal handling code is a bit buggy, but it’s understandable.
> Anyhow, just thought i’d pass this along :)
> Best,
> Zack.
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Have a good day,
Tony Baechler
tony at baechler.net

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