[Blindapple] Eamon
Edward Eastman
eeastman at gmail.com
Tue Feb 26 08:47:01 EST 2013
I would concur regarding EAMON adventures. There was one adventure i played often in 84/85 that I have never found. I've of course found anywhere else. It was distributed on an educational bundle and had an official EAMON number. But when I found the guild the number was something else all together.
Beware spelling auto corruption.
On Feb 26, 2013, at 2:28 AM, Tony Baechler <tony at baechler.net> wrote:
> Jayson and all,
>
> Don't be so sure that eamonag.org has everything. Yes, it is the complete, official Eamon site. However, I found a lost Eamon on the Apple2 Asimov ftp site which no one had heard of before, including the Eamon maintainers. I know of several other lost Eamons as well in various states of completeness and playability. It's possible that Tom or someone else out there has an old Eamon on disk which is not in general circulation and/or which is lost. By lost, I mean any Eamon not widely available on eamonag.org, but I'm also referring to old versions which have fallen out of favor for various reasons, such as bugs. A good example of a set of lost Eamons which I would really like to get are the tournament versions. I had both the Tournament Main Hall and the original, tournament version of Eamon #79 at one time, but the disk went bad and I don't have them anymore. John Nelson and the former Eamon maintainers dropped the tournament version by 1984, thus making it very hard to find, but I know it's out there because I've played through it.
>
> Also, I think there might be an old, lost Beginner's Cave out there. On my original Apple disk of the master, the eamon.desc has several monsters not actually used anywhere that don't show up in the actual game when playing through it. I'm left wondering why they were left in and if there was more in the early versions which got dropped later for some reason. In conclusion, I respectfully ask you to please not make assumptions that there is no need to image your old Eamon disks. Perhaps I just got lucky, but I know I had quite a number of old versions now no longer available. Granted, some did have serious bugs, but still, they're valuable history if nothing else. I'm very disappointed that so many of my disks went bad to the point that my drives couldn't read them, but I was using original Apple drives from when the II Plus came out. Perhaps they could be recovered with better equipment, but I doubt it and it would be very difficult to get at them.
>
> Regarding the Infocom games, Jayson is right. Not only are they still very much under copyright, but the Apple disks are easily available with different versions of the games. I would agree that getting the data files and a modern interpreter would be the better option, at least for accessibility. However, even at that, there are different versions of the games out there with different bugs and features. If you can find an old copy of the Masterpieces CD, you get almost all of the Infocom games at once except Shogun and Hitchhiker's Guide, but both are easily found on the Asimov site if it's still around. I have everything, including the missing ones. I'll give them to you if you can somehow prove that you have legal copies. Activision is still around and I don't want to be sued.
>
> On 2/25/2013 7:54 PM, Jayson Smith wrote:
>> As for Eamon, I have some very good news for you. Unless you have disks with
>> characters you've worked hard to develop or you've designed your own Eamons
>> or utilities, you probably don't need to worry about imaging them. A
>> complete set of Eamons for DOS 3.3, as well as sixty or so for ProDos, is
>> available from www.eamonag.org. I downloaded a CD they produced with the
>> disk images and a ton of other stuff. If you want this, let me know and we
>> can work something out.
>>
>> As for Infocom games, there's probably little need to image them either. The
>> games themselves are available from various "warez" sites I'm sure, and I
>> also have them. Unless you have some particular reason to play them on an
>> Apple, you'd probably have a better experience playing them on a modern
>> computer using a modern Z-machine interpreter.
>> Jayson
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