[DECtalk] Introduction

Mohamed Al-Hajamy malhajamy at gmail.com
Sun May 1 10:00:31 EDT 2022


That addon will work with a manifest update, lastTestedNVDAVersion just 
needs to be changed to 2022.1 and it will run normally.

On 4/30/2022 1:35 PM, Brandon Misch wrote:
> I think he could also be referring to the synthesizer itself not
> working well with some screen readers in windows 11. speaking of
> screen readers, has anyone developed an add-on for the latest
> NonVisual desktop access? Something that will work with the newest
> builds? The version that worked with 2021.3 doesn't work with any
> other snapshot releases. thanks for checking.
>
> On 4/30/22, Blake Roberts via Dectalk <dectalk at bluegrasspals.com> wrote:
>> Hi Keith,
>>
>> Welcome to the Dectalk list! I think the audio file which you shared was
>> creative, especially the fight sounds generated by DECtalk. Is Perfect
>> Paul's claim in your audio file that the Speak windows won't work on
>> Windows 11 a true statement? I am currently running Windows 10 on a
>> computer which is not compatible with Windows 11.
>>
>> Blake
>>
>>
>> On 4/30/2022 4:52 AM, Keith Hinton wrote:
>>> Hi, folks!
>>>
>>> I hope that you all are doing well.
>>>
>>> I’ve recently just started getting back into programming with the
>>> DECtalk synthesizer, so thought I’d see who’s actually on this thing.
>>> I got to the sign-up link from The Flame Of Hope website, so thought
>>> I’d subscribe and see who is actually around on here.
>>>
>>> I’m a huge fan of collaboration personaly, so if anyone wants to  have
>>> me be part of smoething, just feel free to let me know.
>>>
>>> At the moment, my programming knowledge as far as DECtalk programming
>>> is concerned, is actually rather minimal. However, I certainly do
>>> enjoy DECtalk, although there was a period of time where I totally
>>> forgot about the technology.
>>>
>>> My earliest memory of a DECtalk, although at the time I was too young
>>> to know what it was called, was a computer running JAWS for Dos, and
>>> it was hooked up to a DECtalk Express. I seem to recall that the
>>> synthesizer could sing back then.
>>>
>>> I only found out that it was called the DECtalk Express one day when I
>>> got curious and actually shut the synthesizer off, then turned it back
>>> on.
>>>
>>> I even quite a number of years ago now, submitted a file to the
>>> DECtalk Archive, called Access 32 destruction, though I never put
>>> myself out their as an artist at the time.
>>>
>>> I have certainly been inspired and attracted to DECtalk programming in
>>> general, in no small part because of folks such as Patrick Perdue,
>>> Rachel Keyte, Snoopi Botten, and even by the programming of folks
>>> who’s names I just can’t recall at the moment.
>>>
>>> I started getting back into DECtalk a few years back in general, when
>>> I discovered that someone had invented an add-on so that the Access32
>>> voices could be used with NVDA. Although, that DECtalk doesn’t respond
>>> to commands. So, I actually ended up grabbing a speak window
>>> application version not so long ago, and I’ve been creating a few
>>> things recently.
>>>
>>> One thing that I’d be really interested in doing is learning how to
>>> make a convincing fight with the DECtalk voices.
>>>
>>> At the moment, my latest attempt for a fight with DECtalk is actually,
>>> well, quite horrible.
>>>
>>> At the time of it’s construction earlier this year, , I was using the
>>> NVDA DECtalk add-on, and I was simply doing audio production edits to
>>> my fight material, admittedly to create an mp3 audio out of this
>>> thing. I hadn’t yet remembered about the Speak window programs or
>>> anything like that.
>>>
>>> I might end up creating a new fight file once I have something that is
>>> far more convincing as far as Paul and Harry hitting each other, and
>>> making fight noises or something like it.
>>>
>>> I also don’t currently have any body hit sound effects on hand, so I’m
>>> sure that would also be more convincing, but what I’m super interested
>>> in is how in the world to create something so that the listener
>>> actually thinks that Paul and Harry are really going at it.
>>>
>>> Here is an audio file version of what I stitched together using the
>>> DECtalk add-on for NVDA at the time, and my audio production skills. I
>>> don’t think I actually saved the actual text though, so a new file
>>> would ultimately have to be constructed.
>>>
>>> I tried to make fight noises with what I had at the time, and I don’t
>>> feel that this is convincing at all. But, here it is.
>>>
>>> https://www.dropbox.com/s/m6yl65mvraks7rs/Paul%27s%20Defeat%20In%20Progress%20Audio%20Thing.mp3?dl=1
>>>
>>> Any suggestions come to mind from anyone who is more experienced with
>>> DECtalk programming on how to make a more convincing fight than what I
>>> came up with at the time? Even the noises I made for Paul and Harry
>>> being in pain were rather cringe worthy, admittedly, but well, at the
>>> time that I did this earlier this year,  I had totally forgotten about
>>> the Speak window program. And I am only just now, starting to get back
>>> into these fun parameters.
>>>
>>> Enjoy my fight attempt, as bad as I feel that was. I’m sure someone
>>> around here could come up with far more convincing fight noises pretty
>>> easily.
>>>
>>> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
>>> Windows
>>>
>>>
>>> _______________________________________________
>>> Dectalk mailing list
>>> Dectalk at bluegrasspals.com
>>> https://bluegrasspals.com/mailman/listinfo/dectalk
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