[DECtalk] a physical game powered by speech synthesis

Derek Roberts bigd.vi.guy at gmail.com
Mon Mar 1 23:22:07 EST 2021


Nice! Sounds like LPC. Quite a few toys and other devices used it during
that time period. It allowed for voice samples that required very little
space (think bytes and kilobytes).



On Mon, Mar 1, 2021 at 9:02 PM Blake Roberts <beroberts at hughes.net> wrote:

> Hi,
>
> Two years ago, I recorded myself playing a 30-year old game which relies
> on speech synthesis. It's not a computer game, but instead, an actual
> device. Although Passport to the World came with a game board and
> pieces, the talking part is enough to play.
>
>
> I don't recall sharing my recording here before.  I am doing so now. I
> don't know what text-to-speech technology was used as the game voice.
> However, I have always found over the decades that the voice sounds
> realistic to my ears.
>
>
> I received the game as a gift 30 years ago and it still talks. Passport
> to the World is probably not manufactured anymore. This is because the
> Passport game I have thinks the Soviet Union still exists. I was playing
> tonight to ensure batteries still function. I heard a question requiring
> answer to be "The Soviet Union". That notion is antiquated...
>
>
> Dropbox link to my recording:
>
> https://www.dropbox.com/s/8wzaj6szagk3y5g/passport%20game.mp3?dl=0
>
>
> Blake
>
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