[Rwp] Copying Multiple Items on Multiple Tracks

Chris Belle cb1963 at sbcglobal.net
Wed Mar 30 02:12:39 EDT 2016


How reaper replaces things is nuts, like a combination of over-write,
and blend, but depending on the size of the item.
You can change this behavior in the
mix items behavior, but still, it's way more convoluted and crazy than 
it should be.
I pulled my hair out trying to do simple recordings with takes with 
reaper, in sonar we're spoiled because it just records blends or 
over-writes,
but things don't move around or combine in strange ways.
There you go, if two of the smartest people I know on the planet have 
trouble, then it's not just me,
so for the time being, I do everything on separate tracks,
I do understand reapers take system,
basically anyway I think,
but when you get a bunch of items and takes bunched up together,
and not all linear in the time,  so you can't easily figure out what's 
where,
which take is where and which is over-lapping, and which got nudged over 
or parts replaced, well, yeh, and this behavior is the default for reaper.
so I guess in another 20 years with reaper I'll figure it out, ha.
But some things in reaper are so damned nice,
but this is why certain types of work flows and project types, the 
people I know who do
the most work with reaper, the podcasting and long two track projects, 
or things where you import audio from other things and slide them around,
seems to atract that sort of guy.
I know people are doing everything with reaper, but
maybe this sort of
crazy type of take replace editing lends itself more to sighted where 
you can see at a glance what's going on.
Anyway, I'm going to persevere with it and learn it
but yeh, it's round about nuts to do some very simple things.
One way I have found to combine different hunks of things that i want to 
stay together or use the same
  fx but keep separate is to use track folders.
I didn't like track folders in sonar, but I do like them in reaper.
Just defining a begin and end point,
and say, treating a back vocal line with several layers as a single 
folder is a nice way to keep it organized.
and separate.
Oh well, I'm not retarded, really, I'm not 'grin'.


On 3/29/2016 11:17 PM, Bryan Smart wrote:
> This problem has prevented me from doing anything serious in Reaper, 
> too. If the project is a song, I can't easily build up a loop 
> consisting of a few rhythm tracks, then quickly copy/paste it out to 
> have a skeleton song form. It's move each damn item at a time, or try 
> to move them all, and have stuff nudged over on some tracks but not 
> others (everything getting out of sync), or else stuff gets overwritten.
>
> Selection of material is a rootamentary skill, and a prerequisite for 
> any editing. Maybe I'll eventually find this workflow faster, but, 
> now, it seems so frustrating that I keep doubting the utility of the 
> rest of Reaper. I think no way could I edit/arrange 50 track songs in 
> this. Any time I have to do something for a paying gig, I still load 
> up SONAR.
>
> Maybe one day...
>
> Bryan
>
> On Mar 29, 2016, at 11:58 PM, Chris Belle <cb1963 at sbcglobal.net 
> <mailto:cb1963 at sbcglobal.net>> wrote:
>
>> I have made progress, but it still takes some head scratching is and 
>> not 100 percent and quick intuitive yet.
>> The main trick is that you can't depend on time based selection 
>> alone, especially if you want to copy to say the same tracks further 
>> down stream with a chunk of tracks you copied.
>> You have to use a combination of splitting up items, and then pasting 
>> them intact in place.
>> if you try and just use time selection it will over-write replace 
>> something down stream, not move it over.
>> Like the other fellow said too, you can get in to trouble if you have 
>> different numbrs of items  on different tracks,
>> so I try and glue things nad have consistant numbers of items when 
>> doing this.
>> But for me I select my tracks, make a time selection, then split 
>> items according to my time selection,
>> and then make sure I have everything selected for the copy operation.
>> yes, it's a huge pain in the butt, but now I can get it to work one 
>> out of 3 times with out a mis-step so we are gaining on it slowly.
>> I tend to agree with you,
>> the context things can be ok, but often it it a pain in the back side.
>> But hey we are fellows from the old school, even though you are way 
>> smarter than I am 'grin'.
>> But it makes me feel a bit better hearing this from someone like you,
>> I don't feel like such a retard.
>> 'grin'.
>> I'm determined to make this work though,
>> one of the copy operations
>> copy selected area of items seems to help but doesn't give any speech 
>> feedback.
>> The alt-shift i helps too.
>> select
>> all items on selected tracks
>> in current time selection
>> helps as well,
>> but depending on what I last did, the smart copy
>> control shift c sometimes works and sometimes doesn't.
>> Ha, it's enough to drive a sane man to heavy
>> chemical imbibement and
>> strong desires to inflict
>> percussive maintainance.
>>
>>
>>
>> On 3/29/2016 10:14 PM, Snowman wrote:
>>>    I have decided that I hate context dependent operations.  They 
>>> only make sense if you are intimately familiar with the UI, and it 
>>> happens to appreciate your work flow.
>>> But, if you press one key out of sequence, then you and your 
>>> application are out of sync, and stuff happens that you didn't intend.
>>> This business of whether I'm selecting tracks, or items, or items on 
>>> tracks makes me crazy!
>>> Tell the guys at cockos that...
>>> Anyway, has anyone finally figured out how to do this?
>>> The goal is to identify some portion of your mix with a time 
>>> selection, and to be able to jsut pick up everthing on all tracks, 
>>> and move it down the time line to some other location, and paste.
>>> I can manage to get this to work, but only by moving one item at a 
>>> time, and working on one track at a time.
>>> Very tedious.
>>> So much so that I would rather do the rendering, and then go to 
>>> sound forge with the final mix, and hack it up instead.
>>> Anyway, if anyone has conquered this, I'd love to hear about it.
>>>
>>>
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