[Rwp] Copying Multiple Items on Multiple Tracks

Bryan Smart bryansmart at bryansmart.com
Wed Mar 30 00:17:34 EDT 2016


This problem has prevented me from doing anything serious in Reaper, too. If the project is a song, I can't easily build up a loop consisting of a few rhythm tracks, then quickly copy/paste it out to have a skeleton song form. It's move each damn item at a time, or try to move them all, and have stuff nudged over on some tracks but not others (everything getting out of sync), or else stuff gets overwritten.

Selection of material is a rootamentary skill, and a prerequisite for any editing. Maybe I'll eventually find this workflow faster, but, now, it seems so frustrating that I keep doubting the utility of the rest of Reaper. I think no way could I edit/arrange 50 track songs in this. Any time I have to do something for a paying gig, I still load up SONAR.

Maybe one day...

Bryan

> On Mar 29, 2016, at 11:58 PM, Chris Belle <cb1963 at sbcglobal.net> wrote:
> 
> I have made progress, but it still takes some head scratching is and not 100 percent and quick intuitive yet.
> The main trick is that you can't depend on time based selection alone, especially if you want to copy to say the same tracks further down stream with a chunk of tracks you copied.
> You have to use a combination of splitting up items, and then pasting them intact in place.
> if you try and just use time selection it will over-write replace something down stream, not move it over.
> Like the other fellow said too, you can get in to trouble if you have different numbrs of items  on different tracks,
> so I try and glue things nad have consistant numbers of items when doing this.
> But for me I select my tracks, make a time selection, then split items according to my time selection,
> and then make sure I have everything selected for the copy operation.
> yes, it's a huge pain in the butt, but now I can get it to work one out of 3 times with out a mis-step so we are gaining on it slowly.
> I tend to agree with you,
> the context things can be ok, but often it it a pain in the back side.
> But hey we are fellows from the old school, even though you are way smarter than I am 'grin'.
> But it makes me feel a bit better hearing this from someone like you,
> I don't feel like such a retard.
> 'grin'.
> I'm determined to make this work though,
> one of the copy operations
> copy selected area of items seems to help but doesn't give any speech feedback.
> The alt-shift i helps too.
> select
> all items on selected tracks
> in current time selection
> helps as well,
> but depending on what I last did, the smart copy
> control shift c sometimes works and sometimes doesn't.
> Ha, it's enough to drive a sane man to heavy
> chemical imbibement and
> strong desires to inflict
> percussive maintainance.
> 
> 
> 
>> On 3/29/2016 10:14 PM, Snowman wrote:
>>    I have decided that I hate context dependent operations.  They only make sense if you are intimately familiar with the UI, and it happens to appreciate your work flow.
>> But, if you press one key out of sequence, then you and your application are out of sync, and stuff happens that you didn't intend.
>> This business of whether I'm selecting tracks, or items, or items on tracks makes me crazy!
>> Tell the guys at cockos that...
>> Anyway, has anyone finally figured out how to do this?
>> The goal is to identify some portion of your mix with a time selection, and to be able to jsut pick up everthing on all tracks, and move it down the time line to some other location, and paste.
>> I can manage to get this to work, but only by moving one item at a time, and working on one track at a time.
>> Very tedious.
>> So much so that I would rather do the rendering, and then go to sound forge with the final mix, and hack it up instead.
>> Anyway, if anyone has conquered this, I'd love to hear about it.
>> 
>> 
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