[Rwp] setting fx parameters for an fx in a split item.

Chris Smart csmart8 at cogeco.ca
Mon Feb 1 14:19:48 EST 2016


hahaha then there's Darrell's speaking style! *looks for earplugs*

At 09:50 AM 2/1/2016, you wrote:
>I haven't read that article, but the title sounds like it could be a
>darrell Shandrow special. If that's who wrote it, suffice it to say I
>agree accessibility shouldn't be classified as a feature, but we
>differ massively on our opinions of almost everything beyond that
>point, particularly when it comes to the tone of communication and
>advocacy with the intent of improving poor accessibility.
>
>Scott
>
>On 2/1/16, mat geleng <vethran at gmail.com> wrote:
> > you're right, and the voats thing brings me back to one article by
> > applevis called "accessibility is not a feature",
> >
> > hahaha, hope the developers there understand this
> >
> > On 2/1/16, Scott Chesworth <scottchesworth at gmail.com> wrote:
> >> Yep, it certainly couldn't do any harm to file it as a request on the
> >> Reaper.fm forum. As requests require votes, and we're a relatively
> >> small faction of the Reaper user base, I'm not sure how much traction
> >> you'll get, but would be happy to be proved wrong.
> >>
> >> Scott
> >>
> >> On 2/1/16, mat geleng <vethran at gmail.com> wrote:
> >>> I suppose it could be bring up to the reaper devs to expose their apis
> >>> to be more open,
> >>>
> >>> just a thought
> >>>
> >>> On 2/1/16, Patrick Perdue <patrick at pdaudio.net> wrote:
> >>>> Yeah, it is annoying, especially now that Reaper offers the ability to
> >>>> natively automate item fx parameters in version 5.x, but I guess that
> >>>> part hasn't been exposed to the API.
> >>>> My solution for this is usually to create a dummy track, configure an
> >>>> effect chain using live input or a temporary item, then apply the chain
> >>>> to the item after it has been set up the way I like it so as to avoid
> >>>> using another track.
> >>>> Sometimes, though, depending on the effect used, it's just easier to
> >>>> use
> >>>> another track, with or without effect automation, depending on needs at
> >>>> the time.
> >>>>
> >>>> You can, of course, use the native plugin UI in a track or item just
> >>>> the
> >>>> same, but it's often much faster to use exposed automated parameters on
> >>>> a track through OSARA. Plus, some plugins do weird things if you use
> >>>> the
> >>>> generic UI, so I generally tend to keep that turned off. I'm thinking
> >>>> specifically of the Plogue stuff, I.E. Chipspeech and Sforzando. I
> >>>> assume Chipsound would do the same, but I don't have it.
> >>>>
> >>>> On 1/31/2016 6:22 PM, Scott Chesworth wrote:
> >>>>> Hi Mat,
> >>>>>
> >>>>> Sure, the sighted folks have access to the same GUI that they're used
> >>>>> to for each plugin they add, whether that be to a track or item or
> >>>>> whatever. The issue OSARA has is that the Reaper API doesn't allow us
> >>>>> to interact with some item parameters in the same way that it does for
> >>>>> plugins inserted on tracks. It's annoying.
> >>>>>
> >>>>>
> >>>>> On 1/31/16, mat geleng <vethran at gmail.com> wrote:
> >>>>>> hi,
> >>>>>>
> >>>>>> just out of curiosity, is adjusting parameter for an effect for an
> >>>>>> item, if not in an accessible way, could be done with mouse clicks?
> >>>>>> tq
> >>>>>>
> >>>>>> On 1/31/16, Chris Belle <cb1963 at sbcglobal.net> wrote:
> >>>>>>> You could try some automation.
> >>>>>>>
> >>>>>>>
> >>>>>>> On 1/30/2016 6:53 AM, Roger Alexanderson via RWP wrote:
> >>>>>>>> oh i see, well that's a bump. i mean sometimes you want to for
> >>>>>>>> instance, partialy effect a strip of vocal or add a sudden reverb
> >>>>>>>> in
> >>>>>>>> order to "colorizse" your work.
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> Den 2016-01-30 kl. 12:01, skrev Chris Belle:
> >>>>>>>>> For my work flow the first method is the easiest way to get my
> >>>>>>>>> head
> >>>>>>>>> around.
> >>>>>>>>>
> >>>>>>>>> On 1/30/2016 4:05 AM, Justin wrote:
> >>>>>>>>>> Hi,
> >>>>>>>>>>
> >>>>>>>>>> Unfortunately this isn't possible in an accessible way.
> >>>>>>>>>>
> >>>>>>>>>> You can either make the item its own track and add effects to
> >>>>>>>>>> that
> >>>>>>>>>> track as normal, or you can add the effect you want to a track,
> >>>>>>>>>> configure the parameters as desired, then add the effect to your
> >>>>>>>>>> item by pressing shift e, inserting the effect, then pasting in
> >>>>>>>>>> the
> >>>>>>>>>> effect you added and configured to the track and deleting the
> >>>>>>>>>> first
> >>>>>>>>>> effect you inserted onto the item.
> >>>>>>>>>>
> >>>>>>>>>> This sounds very convoluted...that's because it is, but
> >>>>>>>>>> unfortunately there's no simpler way.
> >>>>>>>>>>
> >>>>>>>>>> Good luck,
> >>>>>>>>>>
> >>>>>>>>>> Justin
> >>>>>>>>>>
> >>>>>>>>>> On 29/01/2016 23:28, Roger Alexanderson via RWP wrote:
> >>>>>>>>>>> hi guys!
> >>>>>>>>>>> when i have make a time selection, splitted it and used the
> >>>>>>>>>>> shift+e
> >>>>>>>>>>> to insert the fx on the splitted item, how will i be able to
> >>>>>>>>>>> edit
> >>>>>>>>>>> the parameters?
> >>>>>>>>>>> i tried the shift+p but that only brings up the instrument on
> >>>>>>>>>>> the
> >>>>>>>>>>> current track, for instance the fx for sylenth1.
> >>>>>>>>>>> What i want to do is to insert an fx on a splitted item so the
> >>>>>>>>>>> fx
> >>>>>>>>>>> will only run for that part, and i want to edit the parameters
> >>>>>>>>>>> on
> >>>>>>>>>>> it.
> >>>>>>>>>>> I've made the timeselection, pressed shift+s to split at time
> >>>>>>>>>>> selection, shift+e to insert the effect and then hit the shift+p
> >>>>>>>>>>> to
> >>>>>>>>>>> try to find the parameters.
> >>>>>>>>>>> something i've missed?
> >>>>>>>>>>> happy reaping
> >>>>>>>>>>>
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