[Rwp] setting fx parameters for an fx in a split item.
mat geleng
vethran at gmail.com
Mon Feb 1 06:37:01 EST 2016
I suppose it could be bring up to the reaper devs to expose their apis
to be more open,
just a thought
On 2/1/16, Patrick Perdue <patrick at pdaudio.net> wrote:
> Yeah, it is annoying, especially now that Reaper offers the ability to
> natively automate item fx parameters in version 5.x, but I guess that
> part hasn't been exposed to the API.
> My solution for this is usually to create a dummy track, configure an
> effect chain using live input or a temporary item, then apply the chain
> to the item after it has been set up the way I like it so as to avoid
> using another track.
> Sometimes, though, depending on the effect used, it's just easier to use
> another track, with or without effect automation, depending on needs at
> the time.
>
> You can, of course, use the native plugin UI in a track or item just the
> same, but it's often much faster to use exposed automated parameters on
> a track through OSARA. Plus, some plugins do weird things if you use the
> generic UI, so I generally tend to keep that turned off. I'm thinking
> specifically of the Plogue stuff, I.E. Chipspeech and Sforzando. I
> assume Chipsound would do the same, but I don't have it.
>
> On 1/31/2016 6:22 PM, Scott Chesworth wrote:
>> Hi Mat,
>>
>> Sure, the sighted folks have access to the same GUI that they're used
>> to for each plugin they add, whether that be to a track or item or
>> whatever. The issue OSARA has is that the Reaper API doesn't allow us
>> to interact with some item parameters in the same way that it does for
>> plugins inserted on tracks. It's annoying.
>>
>>
>> On 1/31/16, mat geleng <vethran at gmail.com> wrote:
>>> hi,
>>>
>>> just out of curiosity, is adjusting parameter for an effect for an
>>> item, if not in an accessible way, could be done with mouse clicks? tq
>>>
>>> On 1/31/16, Chris Belle <cb1963 at sbcglobal.net> wrote:
>>>> You could try some automation.
>>>>
>>>>
>>>> On 1/30/2016 6:53 AM, Roger Alexanderson via RWP wrote:
>>>>> oh i see, well that's a bump. i mean sometimes you want to for
>>>>> instance, partialy effect a strip of vocal or add a sudden reverb in
>>>>> order to "colorizse" your work.
>>>>>
>>>>>
>>>>> Den 2016-01-30 kl. 12:01, skrev Chris Belle:
>>>>>> For my work flow the first method is the easiest way to get my head
>>>>>> around.
>>>>>>
>>>>>> On 1/30/2016 4:05 AM, Justin wrote:
>>>>>>> Hi,
>>>>>>>
>>>>>>> Unfortunately this isn't possible in an accessible way.
>>>>>>>
>>>>>>> You can either make the item its own track and add effects to that
>>>>>>> track as normal, or you can add the effect you want to a track,
>>>>>>> configure the parameters as desired, then add the effect to your
>>>>>>> item by pressing shift e, inserting the effect, then pasting in the
>>>>>>> effect you added and configured to the track and deleting the first
>>>>>>> effect you inserted onto the item.
>>>>>>>
>>>>>>> This sounds very convoluted...that's because it is, but
>>>>>>> unfortunately there's no simpler way.
>>>>>>>
>>>>>>> Good luck,
>>>>>>>
>>>>>>> Justin
>>>>>>>
>>>>>>> On 29/01/2016 23:28, Roger Alexanderson via RWP wrote:
>>>>>>>> hi guys!
>>>>>>>> when i have make a time selection, splitted it and used the shift+e
>>>>>>>> to insert the fx on the splitted item, how will i be able to edit
>>>>>>>> the parameters?
>>>>>>>> i tried the shift+p but that only brings up the instrument on the
>>>>>>>> current track, for instance the fx for sylenth1.
>>>>>>>> What i want to do is to insert an fx on a splitted item so the fx
>>>>>>>> will only run for that part, and i want to edit the parameters on
>>>>>>>> it.
>>>>>>>> I've made the timeselection, pressed shift+s to split at time
>>>>>>>> selection, shift+e to insert the effect and then hit the shift+p to
>>>>>>>> try to find the parameters.
>>>>>>>> something i've missed?
>>>>>>>> happy reaping
>>>>>>>>
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