[Rwp] Compressor on kick (track 1), for attenuate track 2 at each hit ?

Justin M justinmacleod at hotmail.com
Fri Apr 22 06:52:37 EDT 2016


Thing to get that pumping effect is to have a slow release, about half a 
beat should do it. Just mess with the release settings to get the effect 
you're after. Obviously adjusting the threshold and ratio will control 
how much the track is ducked by

Justin

On 22/04/2016 09:22, Tor Tollhag wrote:
> Hi there. I'm actually trying the sidechain compression stuff out
> after updating to the latest Osara and sws extention.
> In my Project I got one track with a kick on it, and Another track
> with a rock song.
> I'm of course looking for that pumping effect, the compressor does
> stuff but I haven't yet figured out the best settings to use.
> Also what makes things hard is that the effect parameters shows in
> percentage and not in db / miliseconds, but it's fun to mess around
> with anyway.
>
> 2016-04-20 11:28 GMT+02:00, Alexis ROBIN <alexis.robin at free.fr>:
>> Hello,
>>
>> I looking for a solution to attenuate the volume of track 2 when the
>> kick hit on the track 1. Is ReaComp allow it if I configure it by DB
>> limitation ? Especially, how to proceed in this case for analyzing the
>> kick track 1 and attenuate track 2 ?
>>
>> Thank you for your help,
>>
>> Alexis ROBIN
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