[Rwp] Time stretching
Chris Belle
cb1963 at sbcglobal.net
Mon Sep 14 22:40:20 EDT 2015
Ok, I made it work but I put each item on a different track, and turned
on rippling for all tracks.
Then I slowed down one and they will indeed overlap then.
Not the most elegant way to do it, but it do work.
My work around to get it back in a project on a single track would be to
render or bounce.
Give it a shot.
On 9/14/2015 9:29 PM, Chris Belle via RWP wrote:
> Does it make any diffrence moving those items to another track, and
> adjusting the overlap manually?
>
> Reaper is so powerful but maddening.
>
> Simple things I have done for years I have trouble doing with it,
> some of it is learning, some of it is weird reaperness.
> But I am hanging in there and slowly knocking over targets one by one.l
>
> Thank god I still have sonar for my bread and butter work.
>
>
>
>
> On 9/14/2015 5:49 PM, onlineeagle via RWP wrote:
>> Oh, this is a bugger Mr Monster. Ripple toggling does not make the
>> slightest difference when stretching items. If I slow the item, then
>> the item will not play in full, because the next item will interupt
>> it. I cannot see the logic in this system. If I want to time stretch
>> some audio, chances are that I might want to actually time stretch
>> all of that audio, not just the amount of audio that'll fit before
>> the next item interupts it. There doesn't seem to be a way of time
>> stretching a selection, unless I'm missing something. I also tried
>> creating a region, thinking that maybe I could time stretch a region,
>> but I can't seem to find such an option. I can try posting this in
>> the Reaper forum, and see what happens. I'm surprised that more
>> people aren't finding this a problem. Perhaps it's easy to do with a
>> mouse, and time stretching items just isn't the answer. But I can't
>> see any other way of applying time stretches other than to items. I
>> have trawled the Internet, I have prayed to the gods - all of them,
>> just to be safe - but alas, nothing!
>>
>> Sent from my iPhone
>>
>>> On 14 Sep 2015, at 23:11, theoreomonster--- via RWP
>>> <rwp at bluegrasspals.com> wrote:
>>>
>>> Yeah i think this is a case of different DAW’s do different things
>>> differently. In Reaper and Pro Tools you will have to use Ripple
>>> or Shuffle mode respectively to have the audio move to the left and
>>> fill in th gap of whatever got cut. You can Assign the different
>>> ripple modes to keyboard hot keys so you can quickly toggle between
>>> them on the fly. Also Reaper has a Remove items moving later content
>>> which does the same as one of the ripple mode. Experiment with
>>> Chaining that next to a other actions for selections and you may
>>> find an even faster workflow. Others using Sonar 8.5.3 is still an
>>> option lol.
>>>> On Sep 14, 2015, at 5:46 AM, onlineeagle via RWP
>>>> <rwp at bluegrasspals.com> wrote:
>>>>
>>>> Hi, thanks again for getting back to me on this. I understand
>>>> intellectually what is happening and why it's happening, but I
>>>> assumed there would be an option when stretching to have the next
>>>> item move to the left a bit in order to facilitate a smooth
>>>> transition, and so that your time stretched audio seamlessly
>>>> intigrates with the rest of the audio, without silence. If there
>>>> was a way of doing the time stretch with the item glued, unticking
>>>> the loop option so that you have the silence, and then having an
>>>> option to somehow trim that residual audio, then that would be
>>>> great. If this is what you are talking about, then I apologise for
>>>> my slowness. However, I think you are suggesting that I do the time
>>>> stretch, then manually select the audio I want to keep and then do
>>>> the trim thing. This obviously would work to a degree, but it just
>>>> seems like doing the same thing twice, and there is room for error,
>>>> in that I'd have to make an accurate selection. Similarly, I could
>>>> achieve the same result by just selecting the audio I don't want
>>>> and deleting it with ripple on. If the residual audio from the time
>>>> stretch split into a seperate item, then I could simly delete that
>>>> item. That would make sense to me. I just think Reaper must have a
>>>> better way of doing this that I'm missing. Failing that, then I'm
>>>> just going to have to try and experiment using your suggestion. But
>>>> Sonar didn't have this issue. You made your time stretch, and that
>>>> portion of audio was altered, and the rest of the audio on that
>>>> track moved left or right to accomidate it. Thanks.
>>>>
>>>> Sent from my iPhone
>>>>
>>>>> On 14 Sep 2015, at 02:24, theoreomonster--- via RWP
>>>>> <rwp at bluegrasspals.com> wrote:
>>>>>
>>>>> Yes but if you are playing something at double time its going to
>>>>> be faster, which means it will happen in half the time. Which is
>>>>> why if you had loop checked it repeated it self because it looped
>>>>> to fill the space that would of been empty. If you don’t have loop
>>>>> check it has empty space cuz the item still has blank room there
>>>>> there was once audio. By trimming the iTem you tell it to make the
>>>>> length of the item the new size that just have audio instead of
>>>>> the original length.
>>>>>
>>>>>
>>>>>> On Sep 13, 2015, at 6:58 PM, onlineeagle via RWP
>>>>>> <rwp at bluegrasspals.com> wrote:
>>>>>>
>>>>>> Oi, thanks. I suppose I could do that, but surely there must be a
>>>>>> less fiddly way of achieving this? I would have thought that it
>>>>>> would be logical that people would want to select a piece of
>>>>>> audio, time stretch it, and have the rest of that audio play
>>>>>> immediately afterwards. It seems strange that this seems like an
>>>>>> impossibility to achieve, given that Reaper's philosophy appears
>>>>>> to be that you can optomise and modify pretty much everything.
>>>>>> Every tutorial on the Internet about time stretching talks about
>>>>>> dragging the mouse over the portion of audio. There has to be a
>>>>>> way. When I used Reaper on the Mac, I remember thinking how time
>>>>>> stretching was the easiest I'd ever experienced. Better than
>>>>>> Sonar or ProTools. However, I think I might have been selecting a
>>>>>> portion of audio and changing the tempo for that selection. I
>>>>>> certainly wasn't using items, as that didn't seem doable on the
>>>>>> Mac. Oowever, if I did change the tempo, then this would affect
>>>>>> the entire project, and not just !
>>>>>> the one audio track.
>>>>>>
>>>>>> Sent from my iPhone
>>>>>>
>>>>>>> On 13 Sep 2015, at 22:39, theoreomonster--- via RWP
>>>>>>> <rwp at bluegrasspals.com> wrote:
>>>>>>>
>>>>>>> Select the part of the item that has audio (leaving the blank
>>>>>>> part unselected) and then there should be a command to trim item
>>>>>>> to selection thus getting rid of the blank part.
>>>>>>>
>>>>>>>> On Sep 13, 2015, at 10:39 AM, onlineeagle via RWP
>>>>>>>> <rwp at bluegrasspals.com> wrote:
>>>>>>>>
>>>>>>>> Hi again, here's somethimg I've been wrestling with for the
>>>>>>>> last few days. I want to double the speed of a portion of audio
>>>>>>>> on a particular track. I make a selection and then split that
>>>>>>>> selection to create an item. I select the item I'd like to time
>>>>>>>> stretch. I press shift F2 to open media item properties. I set
>>>>>>>> the rate to 2 then press enter. The item now plays twice as
>>>>>>>> fast, which is great, however the length of that item is still
>>>>>>>> the same, so I now get more audio than I'd like. to try and fix
>>>>>>>> this I glued that item. This time changing the item speed
>>>>>>>> looped the item twice. I'd fixed the residual audio problem but
>>>>>>>> now got a different problem as a reward for my efforts. Still
>>>>>>>> feeling optimistic, I went back into media item properties, and
>>>>>>>> found a loop option that was checked. I unchecked it, changed
>>>>>>>> the rate to 2, pressed enter, and held my breath, ready to
>>>>>>>> proclaim myself a genius for having remedied the issue. The
>>>>>>>> item played twice as fast, which is great, but then there!
>>>>>> !
>>>>>>> wa!
>>>>>>>> s silence where the loop had previously been. So, yet again,
>>>>>>>> I'd found what I thought would fix it, and ended up getting a
>>>>>>>> whole new problem in its place. I tried experimenting with
>>>>>>>> toggling ripple on and off, but nothing would work. So I had a
>>>>>>>> little swear at my computer - it doesn't mind, it's used to it
>>>>>>>> - and decided to email you good people in the hope that someone
>>>>>>>> might be able to help with this irksome little problem.
>>>>>>>>
>>>>>>>> Thanks.
>>>>>>>>
>>>>>>>> Sent from my iPhone
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