[Rwp] sidechaining.
Chris Belle
cb1963 at sbcglobal.net
Sat Sep 5 21:30:17 EDT 2015
Well, reaper and sonar are too different animals.
Sonar makes so many bread and butter applications easy, while reaper
brings a whole other creative vibe to the table, and where it's helped
me most in my studio work is the fixing up of timing issues, slicing and
dicing audio,
and easily chaging pitch and timing, reaper makes these things much easier.
It's amazing how you can take a bite out of anypart of a wav,
and then smush it back together smoothly, even if it's not on 0 crossing
points,
and stretch it out so things are fixed up,
it does magic for Earl's stuf.
I love working with him but he can't keep time for squat, so reaper to
the rescue.
'grin'.
On 9/5/2015 8:11 PM, Roger Alexanderson via RWP wrote:
> yep, you're right, although the sidechain example given by cakewalk
> knolledge base applies to gating.
> however since i can't go back to the old sonar since i just have one
> audio device and besides the latency will rocket if i did, i guess
> defeat is a good choice of word.
>
>
> Den 2015-09-06 kl. 02:12, skrev Chris Belle via RWP:
>> Well, I admit defeat for the; moment, I sure can't get it to work.
>>
>> I know how this stuff works, in sonar, it's as easy as assigning the
>> track out put of
>> your controling track, to the side chain input of an effect, which
>> resides on
>> a track with audio you want to control.
>>
>> This usurps your audio from that controling track, so you can't hear
>> it anymore, the simple example being a voice over controling music,
>> so you have to make a send from that voice over track so youcan hear
>> the audio because the main output of it is controling the side chain
>> on the other track.
>>
>> It seems like we're going about it the other way around here,
>> putting the processor or fx on the controling track, and then some
>> how making the receiving track listen to it, I think I got the making
>> a 4 track part right,
>> I'm using Osara, and some of those field when you tab around when you
>> press i don't talk yet,
>> and object nav hasn't shown me up anything yet, but I changed where
>> it says
>> track channel and made it 4
>> That's right after pan and width.
>>
>> so I'm assuming that gives the traxck the ability to send a copy of
>> itself elsewhere.
>>
>> I use reacomp
>> as my experiment, and I went in to the fx window and saw where it
>> said detector input and changed that to
>> auxiliary lr,
>> and I know reacomp is not receiving from that
>> because it quits working of course.
>> But making the other track receive the signal I think is the issue,
>> I've tried things with sends andreceives, but reaper has this
>> maddening thing of automatically doing things when you arrow to
>> certain places in that dialogue, all I've succeeded in doing is
>> getting copies of my audio send to the different track, but not from
>> the fx which is what I want.
>>
>> This is a fairly straight forward thing I've done for years can do it
>> with hardware, and with sonar, why is it such a pain in reaper?
>>
>> In osara I don't see anything readily that says
>>
>> Find the buttons that say audio 1/2 and >=1/2. Press on the >= one and
>> select 3/4. Done.
>> maybe this is something yet to be fixed up in Osara,
>> I can't see how to tell the track to listen to the side chain.
>>
>> In a normal situation that fx would be residing on that track and
>> listening to another track.
>> Reaper is so powerful but it does everything sideways and upside
>> down to everything
>> traditionally with audio in the ways the rest of the world does it
>> 'grin'.
>>
>> Give me a bunch of bananas, I'm going to sit in my tree, and babble
>> and cackle.
>> 'grin'.
>>
>>
>>
>>
>> On 9/3/2015 10:22 AM, Alex H. via RWP wrote:
>>> You have it correct.
>>>
>>> alex
>>>
>>> On 9/1/15, theoreomonster--- via RWP <rwp at bluegrasspals.com> wrote:
>>>> just to clarify if i wanted the bass to duct overtime the kick
>>>> hits, i would
>>>> make the bass track a 4 channel track and put the compressor on
>>>> that one and
>>>> set the input to 3/4, then set the kick drum track to 1/2>=3/4? Or
>>>> is it the
>>>> other way around ?
>>>>> On Sep 1, 2015, at 10:15 PM, Alex H. via RWP <rwp at bluegrasspals.com>
>>>>> wrote:
>>>>>
>>>>> hi,
>>>>>
>>>>> Make your receiving track (the one with the effect u wanna use as a
>>>>> side chaining thing) a 4 channel track.
>>>>> On the effects on that track, Set the input on the plugin to channels
>>>>> 3/4. It's sometimes called auxiliary.
>>>>>
>>>>> Go to the other track, the one with the audio you wish to manipulate
>>>>> and bring up the track routing dialog. It's I with reaaccess; not
>>>>> sure
>>>>> with OSARA.
>>>>> Find the buttons that say audio 1/2 and >=1/2. Press on the >= one
>>>>> and
>>>>> select 3/4. Done.
>>>>>
>>>>> Hope this helps, jotting down from memory as I don't have any access
>>>>> to Reaper to double check. Someone else will chime in who knows their
>>>>> stuff I'm sure :)
>>>>>
>>>>> alex
>>>>>
>>>>> On 8/31/15, Roger Alexanderson via RWP <rwp at bluegrasspals.com> wrote:
>>>>>> hi.
>>>>>> I'm trying to get sidechain compression to work but it's a bit of a
>>>>>> hazard.
>>>>>> i followed instruction on the cockos forums.
>>>>>> http://forum.cockos.com/showthread.php?t=17729
>>>>>> the first problem i found was it's a bit tricky to get the in and
>>>>>> outs
>>>>>> right in the i/o routing dialogue.
>>>>>> secondly the plugin pin connector doesn't seem to be accessible
>>>>>> at all,
>>>>>> at least not in reacomp.
>>>>>> any ideas.
>>>>>> thanks
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