[Rwp] Creating Items

theoreomonster at reaperaccess.com theoreomonster at reaperaccess.com
Sun Nov 29 09:34:15 EST 2015


This workflow can be eased if you use the project bay and set hotkeys for moving between the two projects. Also in the case of sound effect s or in a case when you need to insert a lot of sound effect etc, the media explore  makes having access to them in one place a breeze. 
> On Nov 28, 2015, at 9:33 PM, Justin <justinmacleod at hotmail.com> wrote:
> 
> When I'm starting a project that I know is going to include lots of sound effects, I create a scrap project and import all the sounds, then start the proper one. this means I don't have to do a lot of unnecessary soloing and unsoloing but all the sounds I like are in one place, readily accessible and can be played with without any risk of breaking the project that matters.
> 
> Justin
> 
> On 29/11/2015 00:19, Patrick Perdue wrote:
>> I generally only use a separate project if I know lots of complex things are going to happen. I'm comfortable enough with general editing in Reaper to usually not bother, though sometimes I'll create a temporary track for editing, then kill it off later when it is no longer needed.
>> 
>> On 11/28/2015 6:31 PM, Scott Chesworth wrote:
>>> Separate projects works fine as a safety net, but you've still got to
>>> go through the kind of unnecessary button bashing of saving those
>>> separate projects as names you'll recognize when switching between
>>> them. If I weren't racing against the clock with a job like this, I'd
>>> like to think I'd have enough resolve to work a little more carefully
>>> on this in a single project and improve my understanding/efficiency in
>>> Reaper as a result. Practice makes perfect, even with OSARA helping
>>> you to run faster, smell better etc. JMO, either way will get the job
>>> done I guess, just thinking of the long game.
>>> 
>>> Scott
>>> 
>>> On 11/28/15, Snowman <snowman at snowmanradio.com> wrote:
>>>> Ah,separate projects,  that's a good idea.  Keeps me from messing things up
>>>> 
>>>> unintentionally.
>>>> 
>>>> ----- Original Message -----
>>>> From: "James Teh" <jamie at nvaccess.org>
>>>> To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
>>>> Sent: Friday, November 27, 2015 11:41 PM
>>>> Subject: Re: [Rwp] Creating Items
>>>> 
>>>> 
>>>>> It really shouldn't be much different in OSARA versus ReaAccess. One
>>>>> difference I can think of is that ReaAccess unselects all items every time
>>>>> 
>>>>> you move to a new track, which isn't what REAPER does by default (and
>>>>> OSARA doesn't change that).
>>>>> 
>>>>> If you want to avoid the potential pitfalls, though, why not just work on
>>>>> 
>>>>> it in a separate project and cut the items between them? REAPER does allow
>>>>> 
>>>>> multiple projects open at once. That way, it's closer to your SoundForge
>>>>> workflow, only all within one app.
>>>>> 
>>>>> Jamie
>>>>> 
>>>>> On 28/11/2015 1:16 PM, Snowman wrote:
>>>>>> Thanks guys.  So, the solutin is generall to suck the raw file in as a
>>>>>> whole, grab an item and move it elsewheree.
>>>>>> 
>>>>>> And, the thing that makes me a little nervous is what Patrick said about
>>>>>> 
>>>>>> , "taking care not to make item splits on
>>>>>>> other tracks"
>>>>>> 
>>>>>> So, I expect this is different for Osara versus ReAccess, which I'm still
>>>>>> 
>>>>>> using at the moment.
>>>>>> So, the way to make sure splis happen only on the current track? Up and
>>>>>> down arrow first, to make sure only one track is selected? Move to the
>>>>>> desired location and press shift+A to select item under the cursor?
>>>>>> Then I can split with s, and only spit  the item on the current track.
>>>>>> That should do it.  No?
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> ----- Original Message ----- From: "Patrick Perdue"
>>>>>> <patrick at pdaudio.net>
>>>>>> To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
>>>>>> Sent: Friday, November 27, 2015 6:17 PM
>>>>>> Subject: Re: [Rwp] Creating Items
>>>>>> 
>>>>>> 
>>>>>>> Remember that inserting a file on a track automatically creates an item.
>>>>>>> 
>>>>>>> Keeping this in mind, here is my sort of rambley workflow for this sort
>>>>>>> 
>>>>>>> of thing.
>>>>>>> Insert the source file you want to use on a track, then use ripple
>>>>>>> editing for just that track, taking care not to make item splits on
>>>>>>> other tracks, cut and split items as necessary with that track soloed,
>>>>>>> so I don't have to care about other stuff on the timeline or on other
>>>>>>> tracks. Then, after making the splits necessary for the project, select
>>>>>>> 
>>>>>>> and cut the items you want to use, then paste where they should go in
>>>>>>> context, killing off items you don't need. Depending on the situation,
>>>>>>> it sometimes makes sense to glue items so that just the relevant
>>>>>>> portion(s) of audio are rendered out as separate takes, and the rest can
>>>>>>> 
>>>>>>> be discarded. Sort of a hybrid of destructive and non-destructive
>>>>>>> editing processes.
>>>>>>> 
>>>>>>> Or, sometimes I just can't be bothered with all that, and go into
>>>>>>> SoundForge.
>>>>>>> 
>>>>>>> Aren't options wonderful?
>>>>>>> 
>>>>>>> On 11/27/2015 6:15 PM, select all the relevant items and put them where
>>>>>>> 
>>>>>>> Snowman wrote:
>>>>>>>> Hi Guys,
>>>>>>>> Yep, this one is boring too.  I'm trying to figure out the best way
>>>>>>>> for
>>>>>>>> doing what I need to do here, and wonder if you can think of a better
>>>>>>>> way to do this.
>>>>>>>> The project is one where I have lots of source files sent to me by
>>>>>>>> several individuals, and I need to take isolated clips from each file,
>>>>>>>> and put them into a nice, coherent reaper time line. So, I imagine
>>>>>>>> one
>>>>>>>> track per contributor, with items sparcely scattered along it, with
>>>>>>>> the
>>>>>>>> clips from that particular person.
>>>>>>>> Question is how to do this.  The obvious is to htake sound forge, and
>>>>>>>> go cut out the part I want, and save it to a small file. Then, go
>>>>>>>> import that file into Reaper at the desired position.
>>>>>>>> But, is there a better way?  One that might obviate the need to cut
>>>>>>>> and
>>>>>>>> save the small file?
>>>>>>>> I wondered if I can just create a blank audio item, and then go fill
>>>>>>>> in
>>>>>>>> the file name, and the start and length information. But, I can't
>>>>>>>> figure out how to do that.
>>>>>>>> Of course, you can't do anything convenient like select data in Sound
>>>>>>>> Forge, and go paste it into reaper.  That would be too easy.
>>>>>>>> Anyway, I would appreciate your thoughts on the best way to do this.
>>>>>>>> Thanks a  lot.
>>>>>>>> 
>>>>>>>> 
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>>>>>> 
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>>>>> 
>>>>> -- 
>>>>> James Teh
>>>>> Executive Director, NV Access Limited
>>>>> Ph +61 7 3149 3306
>>>>> www.nvaccess.org
>>>>> Facebook: http://www.facebook.com/NVAccess
>>>>> Twitter: @NVAccess
>>>>> SIP: jamie at nvaccess.org
>>>>> 
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>>>> 
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