[Rwp] Creating Items
Snowman
snowman at snowmanradio.com
Sat Nov 28 18:11:13 EST 2015
Ah,separate projects, that's a good idea. Keeps me from messing things up
unintentionally.
----- Original Message -----
From: "James Teh" <jamie at nvaccess.org>
To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
Sent: Friday, November 27, 2015 11:41 PM
Subject: Re: [Rwp] Creating Items
> It really shouldn't be much different in OSARA versus ReaAccess. One
> difference I can think of is that ReaAccess unselects all items every time
> you move to a new track, which isn't what REAPER does by default (and
> OSARA doesn't change that).
>
> If you want to avoid the potential pitfalls, though, why not just work on
> it in a separate project and cut the items between them? REAPER does allow
> multiple projects open at once. That way, it's closer to your SoundForge
> workflow, only all within one app.
>
> Jamie
>
> On 28/11/2015 1:16 PM, Snowman wrote:
>> Thanks guys. So, the solutin is generall to suck the raw file in as a
>> whole, grab an item and move it elsewheree.
>>
>> And, the thing that makes me a little nervous is what Patrick said about
>> , "taking care not to make item splits on
>>> other tracks"
>>
>> So, I expect this is different for Osara versus ReAccess, which I'm still
>> using at the moment.
>> So, the way to make sure splis happen only on the current track? Up and
>> down arrow first, to make sure only one track is selected? Move to the
>> desired location and press shift+A to select item under the cursor?
>> Then I can split with s, and only spit the item on the current track.
>> That should do it. No?
>>
>>
>>
>> ----- Original Message ----- From: "Patrick Perdue" <patrick at pdaudio.net>
>> To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
>> Sent: Friday, November 27, 2015 6:17 PM
>> Subject: Re: [Rwp] Creating Items
>>
>>
>>> Remember that inserting a file on a track automatically creates an item.
>>> Keeping this in mind, here is my sort of rambley workflow for this sort
>>> of thing.
>>> Insert the source file you want to use on a track, then use ripple
>>> editing for just that track, taking care not to make item splits on
>>> other tracks, cut and split items as necessary with that track soloed,
>>> so I don't have to care about other stuff on the timeline or on other
>>> tracks. Then, after making the splits necessary for the project, select
>>> and cut the items you want to use, then paste where they should go in
>>> context, killing off items you don't need. Depending on the situation,
>>> it sometimes makes sense to glue items so that just the relevant
>>> portion(s) of audio are rendered out as separate takes, and the rest can
>>> be discarded. Sort of a hybrid of destructive and non-destructive
>>> editing processes.
>>>
>>> Or, sometimes I just can't be bothered with all that, and go into
>>> SoundForge.
>>>
>>> Aren't options wonderful?
>>>
>>> On 11/27/2015 6:15 PM, select all the relevant items and put them where
>>> Snowman wrote:
>>>> Hi Guys,
>>>> Yep, this one is boring too. I'm trying to figure out the best way for
>>>> doing what I need to do here, and wonder if you can think of a better
>>>> way to do this.
>>>> The project is one where I have lots of source files sent to me by
>>>> several individuals, and I need to take isolated clips from each file,
>>>> and put them into a nice, coherent reaper time line. So, I imagine one
>>>> track per contributor, with items sparcely scattered along it, with the
>>>> clips from that particular person.
>>>> Question is how to do this. The obvious is to htake sound forge, and
>>>> go cut out the part I want, and save it to a small file. Then, go
>>>> import that file into Reaper at the desired position.
>>>> But, is there a better way? One that might obviate the need to cut and
>>>> save the small file?
>>>> I wondered if I can just create a blank audio item, and then go fill in
>>>> the file name, and the start and length information. But, I can't
>>>> figure out how to do that.
>>>> Of course, you can't do anything convenient like select data in Sound
>>>> Forge, and go paste it into reaper. That would be too easy.
>>>> Anyway, I would appreciate your thoughts on the best way to do this.
>>>> Thanks a lot.
>>>>
>>>>
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>>
>>
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> --
> James Teh
> Executive Director, NV Access Limited
> Ph +61 7 3149 3306
> www.nvaccess.org
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> SIP: jamie at nvaccess.org
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