[Rwp] getting time
Snowman
snowman at snowmanradio.com
Wed Nov 4 10:29:35 EST 2015
When I use my Big Clock solution, the time advances as the project plays.
So, I know that time value is available somewhere.
----- Original Message -----
From: "Scott Chesworth via RWP" <rwp at bluegrasspals.com>
To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
Cc: "Scott Chesworth" <scottchesworth at gmail.com>
Sent: Wednesday, November 04, 2015 2:08 AM
Subject: Re: [Rwp] getting time
> Yep, pressing pause does move the edit cursor, but it doesn't move
> along with the play cursor until that point. So, unless I'm missing
> something, if I start playing at 1 minute, OSARA will still be saying
> 1 minute when I check the time 45 seconds later, unless I pause first
> to bring the edit cursor along for the ride.
>
> One for GitHub I reckon.
>
> Scott
>
> Sent from my portable device. It really doesn't matter which one, does it?
>
>> On 4 Nov 2015, at 02:34, theoreomonster--- via RWP
>> <rwp at bluegrasspals.com> wrote:
>>
>> This would make sense as it seems that when you stop play back the play
>> cursor moves back to where the edit cursor is. the only way to get the
>> play cursor to stop at a certain point is to press pause. What i can’t
>> remember off hand is when you hit pause if it also moves the edit cursor
>> that position. If so then it would seem for the most part the play and
>> edit cursor are already linked. to answer Scott’s question from earlier.
>>> On Nov 3, 2015, at 12:59 PM, Snowman via RWP <rwp at bluegrasspals.com>
>>> wrote:
>>>
>>> It seems like the Big Clock is reporting play cursor time when playing
>>> is active. I think I would want to see play cursor time when playing,
>>> and edit cursor time when not. I think that is what Big Clock reports.
>>>
>>>
>>> ----- Original Message ----- From: "Scott Chesworth via RWP"
>>> <rwp at bluegrasspals.com>
>>> To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
>>> Cc: "Scott Chesworth" <scottchesworth at gmail.com>
>>> Sent: Tuesday, November 03, 2015 6:41 AM
>>> Subject: Re: [Rwp] getting time
>>>
>>>
>>>> Jamie asked:
>>>> "Scott, other REAPER experts: any comments as to whether we should use
>>>> play cursor instead for that report time action?"
>>>>
>>>> If switching to the play cursor would mean the action feedback would
>>>> update in realtime, then yep, I'd be scratching my head less if we
>>>> were reporting the play cursor.
>>>>
>>>> Is there not a preference to lock those cursors together somewhere?
>>>> I'm not in front of Reaper today...
>>>>
>>>> Scott
>>>>
>>>>
>>>>> On 11/2/15, James Teh via RWP <rwp at bluegrasspals.com> wrote:
>>>>> Which cursor: play cursor or edit cursor?
>>>>>
>>>>> Scott, other REAPER experts: any comments as to whether we should use
>>>>> play
>>>>> cursor instead for that report time action?
>>>>>
>>>>> Sent from a mobile device
>>>>>
>>>>>> On 2 Nov 2015, at 11:15 AM, Snowman via RWP <rwp at bluegrasspals.com>
>>>>>> wrote:
>>>>>>
>>>>>> I've been turning on the big clock, which it this is defaulted to
>>>>>> alt+c.
>>>>>> That causes the cursor time to be displayed.
>>>>>>
>>>>>> ----- Original Message ----- From: "Chris Belle via RWP"
>>>>>> <rwp at bluegrasspals.com>
>>>>>> To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
>>>>>> Cc: "Chris Belle" <cb1963 at sbcglobal.net>
>>>>>> Sent: Saturday, October 31, 2015 11:57 PM
>>>>>> Subject: Re: [Rwp] getting time
>>>>>>
>>>>>>
>>>>>>> Hey, i know we can use the control j jump dialogue and move by bars,
>>>>>>> and
>>>>>>> put in
>>>>>>> time values and get a time, but how do we query reaper to how much
>>>>>>> time
>>>>>>> has elapsed?
>>>>>>> I can not see any time values on the reaper interface with object
>>>>>>> nav,
>>>>>>> and I've looked at the actions list and so far haven't found
>>>>>>> anything,
>>>>>>> but who knows with the thousands of actions, I could easily have
>>>>>>> missed
>>>>>>> it?
>>>>>>>
>>>>>>> My default fall back trick is to set my tempo to 240 beats,
>>>>>>> which gives you a second per bar, you have to off-set by one,
>>>>>>> but that's my work around there's got to be a better way 'grin'.
>>>>>>>
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>>>>>>
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