[Rwp] wav files and file size limits and things and stuff
Chris Belle
cb1963 at sbcglobal.net
Tue Nov 3 06:14:21 EST 2015
Reaper must use a proprietary form of wav file when you render bigger
wav files than will fit
in the wav file limits.
I think that is just over 2 gigs.
if I remember right.
Because I had a situation where I had a wav file which would not open in
sound forge.
Soundforge does the w64 format,
but for some reason it wouldn't open a two gig plus something wav file,
so there must be several ways of packing 64 bit wav files, other than w64.
Because the extension never changed, with sonar when you export a huge
file they change to w64,
and sound forge knows about that but reaper does something different.
Probably old hat for you
old timer repaerarians,
but this is new to me.
Reaper nicely records everything in 1 gig chunks,
at default, so it's not a problem to use the pieces, but when you want
to export a large hunk, then so far I've just exported in sections and
stayed under 2 gigs.
I'll have to dig through the manual to see if it says anything about
this, I didn't see anything when I looked at rendering the first time,
in the user guide I have there's surprisingly little about technical
things like this,
and the type of dithering and noise shaping used,
other than yes they're there and you can use them or not 'smile'.
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