[Rwp] Searching for Plugins
Patrick Perdue
patrick at pdaudio.net
Wed May 27 06:23:26 EDT 2015
Reaper's JS engine is interesting to me.
One of Reaper's weak points is it's midi clock/MTC generator. Lots of
complaints about how bad it is in forums. Someone wrote a JS plugin that
more accurately generates MTC that actually starts and stops dead on,
unlike Reaper's built-in weird laggy implementation, that often insists
on sending MTC quite a while after the audio engine starts doing things.
Granted, it at least stays the same amount out-of-sync and doesn't
drift, but still, there's no excuse for that these days. There is also
no way to have a free running clock. In other words, when a project is
not playing or recording, midi clock is not being generated. Kind of
annoying if you're doing some live things. This JS plugin has a feature
that is supposed to continue generating midi clock even when a project
is in a stopped state, but either I'm doing something wrong, or I just
haven't seen it work. But anyway, this plugin is a small text file,
maybe less than 20 lines long, and it does do a better job with MTC than
Reaper itself, using Reaper's own technology. Go figure.
On 5/27/2015 12:11 AM, Chris Belle via RWP wrote:
> Those j s plugs are crazy fun, lots of possibilities there.
>
>
>
> On 5/26/2015 6:26 PM, Patrick Perdue via RWP wrote:
>> You can definitely get the pitch delay/feedback effect you're talking
>> about with Audio Damage Discord, which is supposed to be a sort of
>> re-creation of the old Eventide H910 from the 70's.
>> Also, try JS: Pitch/mdct-shift for the sort of side-band effect. if
>> tuned properly, which could also be done with the old prism plugs. You
>> should be good between those two.
>>
>> On 5/26/2015 5:50 PM, Alex Westphal via RWP wrote:
>>> Hello!
>>>
>>> Does anyone know plugins that are simmilar to the Hyperprism Plugins
>>> that are working a view years ago? These had very interresting reverb,
>>> chorus and pitch effects, but I don't know, where to find these effects.
>>> The pitch e.G. has also an side effect, when you pitch some audio down,
>>> it sounds like many more voices and each of them deeper as the other
>>> ones, like a downwards echo. I hope my explanation was clear enough.
>>
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