[Rwp] Stereo paning
Amir Ramezani
amir.ramezani1370 at gmail.com
Tue Dec 29 23:01:31 EST 2015
hello,
i think the best option is a JSFX script
you can get them from reaper's resources section if available
because i didn't use this effect at all
۱۳۹۴-۱۰-۰۹ ۵:۰۵ +۰۳:۳۰ گرینویچ, Justin <justinmacleod at hotmail.com>:
> I've just been messing around with some plug-ins in Reaper and one that
> I think would work very well for this purpose is the js fft peak
> following filter. If you set the cue nice and wide so that there is no
> noticeable resonance, set the max centre freq to about 5000 or so and
> play your material, it should fluctuate according to that material.
> assign a filter with different settings to each channel and you will
> definitely get what you want, Adjusting the attack time determines how
> gently the filter floats around.
>
> Justin
>
> On 29/12/2015 21:54, Justin wrote:
>> This is why I think phasing with a low resonance might be more
>> successful,
>>
>> Justin
>>
>> On 29/12/2015 21:51, Snowman wrote:
>>> Yep, you will get comb filter effect, if you hear both wet and dry
>>> together.
>>> Of course, make sure it is not a regenerative delay with feedback,
>>> and that only the wet sound is being heard. The delays you really
>>> need here are measured better in hundreds of microseconds. If you
>>> stand with a point source of a click sound straight off your left
>>> ear, and if you could measure it, you would find that the signal
>>> arrives in your right ear about one millisecond later than the left.
>>> Maybe even less. So, simulating a partial head turn requires an
>>> even smaller delay.
>>> The problem I run into is that most programmable delays won't let you
>>> work in such small units, and the modulation is var too coarse. But,
>>> it's an interesting theoretical.
>>>
>>> ----- Original Message ----- From: "Justin" <justinmacleod at hotmail.com>
>>> To: "Reapers Without Peepers" <rwp at bluegrasspals.com>
>>> Sent: Tuesday, December 29, 2015 12:02 AM
>>> Subject: Re: [Rwp] Stereo paning
>>>
>>>
>>>> The trouble, that you might run into I think, with using a delay
>>>> rather than a proper phazeis comb filtering. You may get the stereo
>>>> field effect you want, but you may also get flanging thrown in,
>>>> though I haven't experimented myself. When I introduced static
>>>> delays of a few milleseconds though, it introduced ringing sounds.
>>>>
>>>> Justin
>>>>
>>>> On 28/12/2015 01:34, Snowman wrote:
>>>>> Regarding the effect of a sound source moveing around you 360 degrees?
>>>>> You might be able to simulate this effect using phase modulation
>>>>> of each channel. You can do this by putting a small delay on both
>>>>> channels, and then using an LFO to gently modulate the delay time
>>>>> slightly, with the modulation of one channel inverted. So, as the
>>>>> LFO wave form increases, the modulation will extend the delay on
>>>>> one channel, and retard it on the other. Then, on the opposite
>>>>> half of the LFO waveform, the effect is reversed. And, the
>>>>> modulation amplitude needs to be pretty small. Some delays may not
>>>>> give you fine enough resolution to make the small change you need,
>>>>> probably no more than a millisecond or so of modulation. But, this
>>>>> will simulate the change in phase between your two ears as you turn
>>>>> your head.
>>>>> That might be enhanced by also putting a panner in series with
>>>>> this, with the LFO in sync with the phase modulator LFO. . But,
>>>>> the main point is that, what makes things sound in front of you ,
>>>>> or behind you, is differences in relative phase, and not so much
>>>>> amplitude.
>>>>> But another phenomenon is equalization. Your ears focus forward,
>>>>> especially for high frequencies, while sounds behind will be
>>>>> slightly dampened in the highs.
>>>>> So, you might as well put your dynamic EQ to work, with the high
>>>>> bands being modulated by the LFO as well.
>>>>> Anyway, it's something to experiment with.
>>>>> Or, you can just find a pluggin that does the whole schmere and be
>>>>> done with it. <grin>
>>>>> Who needs experimentation anyway. where's the fun in that?
>>>>>
>>>>> ----- Original Message ----- From: "Tayeb Meftah"
>>>>> <tayeb.meftah at gmail.com>
>>>>> To: "Alex H. via Rwp" <rwp at bluegrasspals.com>
>>>>> Sent: Sunday, December 27, 2015 2:32 PM
>>>>> Subject: [Rwp] Stereo paning
>>>>>
>>>>>
>>>>>> Hello guys
>>>>>> I am looking for a stereo plugin that do the following
>>>>>> Pan a sound from right to left or left to right or from center to
>>>>>> left/right
>>>>>> But for example when you do from X to Y, you can heare it behind
>>>>>> you in left or right, or also in front of you left or right
>>>>>> Pretty strange effect i heard today in a Vocal only song
>>>>>> Anyone know it?
>>>>>> Thanks
>>>>>> _______________________________________________
>>>>>> RWP mailing list
>>>>>> RWP at bluegrasspals.com
>>>>>> http://bluegrasspals.com/mailman/listinfo/rwp
>>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> RWP mailing list
>>>>> RWP at bluegrasspals.com
>>>>> http://bluegrasspals.com/mailman/listinfo/rwp
>>>>
>>>> _______________________________________________
>>>> RWP mailing list
>>>> RWP at bluegrasspals.com
>>>> http://bluegrasspals.com/mailman/listinfo/rwp
>>>>
>>>
>>>
>>> _______________________________________________
>>> RWP mailing list
>>> RWP at bluegrasspals.com
>>> http://bluegrasspals.com/mailman/listinfo/rwp
>>
>> _______________________________________________
>> RWP mailing list
>> RWP at bluegrasspals.com
>> http://bluegrasspals.com/mailman/listinfo/rwp
>
> _______________________________________________
> RWP mailing list
> RWP at bluegrasspals.com
> http://bluegrasspals.com/mailman/listinfo/rwp
>
More information about the RWP
mailing list