[RWP] MIDI editing

David P Shortland dragamilov at comcen.com.au
Thu Oct 30 16:21:06 EDT 2014


Hi & Greetings from The Land Down Under,

The way I have avoided the problem of some notes retriggering or doubling 
when splitting items is to Split 4 to 5 percent before the note you wish to 
edit.

Example: You have a Snare drum on or somewhere near Bar 86 beat 2 place the 
cursor at 86.1.95 and Split there.
Select the Item that you have just Split Off, and enter the MIDI Editor with 
Alt plus Shift plus E and this should open right at the note you wish to 
edit, without causing other artifacts.

When you Exit the Editor just Glue the Items back together. It sounds a bit 
drawn out, but helps in a big way.

I have also discovered that MIDI events behave peculiarly depending on how 
you move or position the Item. If for some reason you wish to keep a take 
that you have just done but realise you are slightly ahead of the beat on 
the majority of notes, instead of Quantising, Select the Item you wish to 
move, Select and Cut it, and then Paste it slightly back from its original 
position.

Example: Your take appears to sound really nice except you find that the 
majority of your notes are between 10 & 20 tix ahead of the beat.

The Item start point is 10.4.0. Select and Cut the Item and Paste it at 
10.3.98 or 10.3.99

You can always go into the Item Properties Dialog and change the Start 
position, but on my system it does strange things to the MIDI Events, 
positioning wise.

Hope this helps...


Kind regards

David P Shortland
DragonScore Productions







-----Original Message----- 
From: Scott Chesworth
Sent: Thursday, October 30, 2014 5:49 AM
To: Reapers Without Peepers
Subject: [RWP] MIDI editing

Hi folks,

I'm doing some MIDI editing here, comping together the best stuff from
multiple drum takes. The MIDI data is being piped through EZDrummer.
I'm encountering two problems that hopefully someone can help me
solve:

1. Quite often when I split an item, it'll cause a retrigger of MIDI
notes, so I'll often end up with extra kicks, snares or tom hits
around the split. Sometimes I can go in and delete them, but at other
splits I can still hear some low velocity weirdness happening during
playback even though there's nothing obviously wrong in the events
list. I've checked the duration of preceding hits too, to make sure
there's no overlap.

2. Using CTRL+Alt+E after selecting an item does give me the in-built
events list, and CTRL+F2 on an event does allow me to edit it, but I'm
hoping to find a way of having better control of where I get placed in
that events list. Sometimes I get dropped at the current cursor
position (the ideal result), but other times I'll be landed at the
start of the item, and other times I'll be right at the start of the
song with thousands of hits to find my way through to get back to the
event I'm trying to edit.

Any idea on how I can refine either of these workflows? So far, it's
been a pretty slow unproductive experience. Thanks in advance for any
help.

Scott

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