[RWP] How to clean up guitar amp sim noises?

Hadi Rezaee hadirezaei at gmx.com
Wed Oct 29 14:55:31 EDT 2014


Hi scott
Thanks for your great advise.
So, first step, drop that gain down on the audio interface.
Now, I need to play with  the plugins to  boost that amp sound, but I 
have a problem.
Is there a way to move the VST plugins up and down in a chain easily in 
the fx window? because i don't know how to do that, and i end up 
deleting everything in the chain, and re-adding the plugins.
Secondly, Is ReaVerb the only option that we have for cabinet simulation?
If so, do you have any ideas that how much wet should i set for reaVerb? 
is 0 a good number? 0.0 that is.
third, Do you know of a good EQ plugin that you would use dayly?
Thanks scott

On 10/29/2014 1:54 AM, Scott Chesworth wrote:
> Hi dude,
>
> Yup, definitely back off the gain then! The next stage is probably for
> you to spend time figuring out how your plugins respond, so start with
> the amp set flat and tinker with each control to figure out what that
> adds or subtracts sound-wise. When I'm getting to know a new plugin, I
> try to split my time fairly evenly between playing whilst tweaking
> controls, as well as pre-recording a few riffs I know I'll play well
> and just concentrating on the amp controls with those riffs on a loop.
> Reason being that this way, you're still spending some time with the
> plugin as a guitar player, and your brain will get a chance to pick up
> on what feels different as a player when you make adjustments, as well
> as learning what your new plugin can do clinically. If you're going to
> be recording yourself, both of those mindsets will come in useful at
> different stages of the recording. If you can get at the presets of
> whatever plugin you're using, find some that you like and go check out
> the controls with that preset loaded to see how it's being used. Do
> the same for presets that you really don't like too, because it'll
> probably save you some time further down the line. When you're happy
> that you've found a plugin that you're able to dial up something
> consistent, throw in that Tubescreamer before the amp and run the same
> experiment to find out what difference that makes. I know there's only
> 2 or 3 controls on a Tubescreamer, but they're very interactive placed
> in front of a heavily driven amp, and not all plugs respond well to
> them. After that, read up on EQ, watch some tutorials etc, and see
> whether you can learn to identify the frequencies that rock your world
> as well as the ones that could be cut out of your guitar sound so that
> there's more chance the good stuff will get heard. Most of the fat
> sound you're looking for will likely come from double or quad tracking
> your guitar parts, but if you can double or quad track a guitar sound
> that's great to start with instead of double or quad tracking
> everything to disguise a pants guitar tone, then you're doing better
> than most people already. Keep in mind at all times that even for
> people who do this stuff for a living, it's a tall order nowadays to
> get the sound of a single guitar track to stack up against the uberly
> processed multi-amp and multi-mic rigs people are using on commercial
> records, so if it sounds small on its own, that's probably ok, that's
> what multitracking will fix.
>
> Hope that all makes sense. Shout if I've used any terms you're not
> familiar with. It sounds like quite a time and energy investment
> written down, but it's even more so in real life :P
>
> Scott
>
> On 10/28/14, Hadi Rezaee <hadirezaei at gmx.com> wrote:
>> Hi scott.
>> Thanks for replying!
>> My gain on the audio interface was all the way to the end. so yeah, my
>> gain was fully hot!
>> I didn't know i have to bring down the gain my my audio interface.
>> If i do that, my electric guitar won't sound as fat as i want. What
>> should i do then?
>> I need to get that thick sound, so for that i increase the audio
>> interface gain. am i doing the wrong thing? (I think i am)
>> So what should i do then!
>> On 10/29/2014 12:55 AM, Scott Chesworth wrote:
>>>   From a quick listen on laptop speakers, it sounds like you're running
>>> into that amp sim way too hot. Remember, these sims are mimicking the
>>> response of a real amp as closely as possible, and a real amp
>>> generally doesn't have a heap of gain before it in the signal chain. I
>>> don't want to encourage bad habits, but when I'm recording guitar
>>> through plugins like that, I pretty much ignore the meters and look
>>> for the most realistic feel from the software instead of worrying
>>> about getting a level that's deemed to be good practice. Often when
>>> I'm mixing stuff for people who have recorded themselves, I find that
>>> I'm trimming 30 DB or more off of DI guitars before my plugins start
>>> responding anything like real-world amps. So yeah, first step, turn
>>> down the gain on your interface.
>>>
>>> Couldn't get any sense of what style pickups you're playing from this,
>>> but they're also going to raise the noise floor. Nearby electronics
>>> could also be adding to that, so unless you're certain your guitar is
>>> well shielded it'd be worth spending a minute spinning around in your
>>> chair, walking around the room a bit etc with everything wired up as
>>> you usually would to see if there's a place where that guitar is in
>>> its happy place. It's also worth noting that a lot of great heavy
>>> guitar sounds are just noisy as hell when there's nothing playing, so
>>> concentrate on the sounds you're getting when you're actually playing
>>> music first and foremost. That's the stuff that matters. Sometimes,
>>> it's just gonna be noisy as hell and you're gonna have to run through
>>> the song to clean up the exposed gaps manually. I've recorded a few
>>> real amps where the hiss alone was scary to be in a room with, one of
>>> those situations if someone decides this is the perfect time to
>>> practice, then you're instantly dead by shred lol. I suppose what I'm
>>> saying is that concentrating on cleaning up your sounds is all well
>>> and good, but don't get fooled into not recording until everything is
>>> perfect, because it's rare that anyone gets there, and a lot of people
>>> never end up recording anything that they care about because they're
>>> stuck down that rabbit hole.
>>>
>>> Good luck, and keep us posted
>>>
>>> Scott
>>>
>>> On 10/28/14, Hadi Rezaee <hadirezaei at gmx.com> wrote:
>>>> Hi guys
>>>>
>>>> I know that there are very great members in this MailingList who produce
>>>> awesome content even with limited resources.
>>>> I need some advice/instructions about guitar sims, and how can i
>>>> decrease their hiss, and fuzz sounds.
>>>> I'm sure that everything  in my physical environment is ok, i got a very
>>>> great cable with a scarlett 8i6 audio interface, so I think from this
>>>> aspect, I should not get any noise or anything.
>>>> Here's my REAPER FX chain, that i normally use:
>>>>
>>>> tse tube screamer
>>>> Lepou lecto
>>>> ReaVerb with some great mesa boogi cabs, (god cabs)
>>>>
>>>> That's all I've got. I have no  noise gates, no EQ, (Because i don't
>>>> know how to work with them.
>>>> First of all, when i crank up the input, There's a big hissing sound in
>>>> the background, even when i'm not playing. It looks like a regular amp
>>>> hissing sound, but it's just too loud, and I want to cut this off, so i
>>>> could record without any  hissing noises.
>>>> Second, I think the sound is having a little bit of fuz, and is not too
>>>> warm for me.
>>>> I want to try to  achieve that big,  smooth warm sound of  electric
>>>> guitar.
>>>> Here's a simple test that you can hear
>>>> https://dl.dropboxusercontent.com/u/87868354/Hadi_guitar_tone_test.mp3
>>>>
>>>> Also, by the way, as you see, my  vollume is kind of.. low. if i try to
>>>> raise reaper's master vollume, or the track vollume, i get a very bad
>>>> buzzing sound on the guitar.
>>>> Can anyone help me with this?
>>>> Thanks!
>>>>
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