[RWP] Automation
Derek Lane
derek at pdaudio.net
Wed May 28 20:53:45 EDT 2014
Plus, it can always be undone or changed later.
----- Original Message -----
From: "Chris Belle" <cb1963 at sbcglobal.net>
To: "Reapers Without Peepers" <rwp at reaaccess.com>
Sent: Wednesday, May 28, 2014 8:49 PM
Subject: Re: [RWP] Automation
> Yup, sonar will let you delete automation globally
> on tracks and busses at any gibven spot, but you don't always want to do
> that, so my trick is to re-import the audio and put it on another bus or
> track.
>
> Delete that existing track.
>
> That thing of reapers not staying put where you left it just drives me to
> distraction.
>
> But it is what it is,
> and that's why we do our item based fake automation with slicing and
> dicing.
>
>
> On 5/28/2014 7:35 PM, Derek Lane wrote:
>> You can... kind of.
>> I say that because you can either delete the content of your project
>> where the automation exists, or go before the offending automation
>> movements and perform an action called something like write current
>> values from cursor to end of project.
>> The downside to doing that is that you have a situation where you can't
>> make any changes in the project which stick after they are made because
>> automation is only overwritten when its being written/latched etc.
>>
>> In other words, if after performing this action to correct an error, you
>> have a situation where, given a chance, volumes/panning etc. will just
>> boink back to where your values were set where the values were initially
>> written.
>> The way to sort that is to place your cursor at the point just before
>> things jump, then do another pass writing values from the cursor to the
>> end.
>> This as of reaaccess version latest.whatever, and reaper version 3.78
>>
>>
>>
>> ----- Original Message ----- From: "Chris Belle" <cb1963 at sbcglobal.net>
>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>> Sent: Wednesday, May 28, 2014 8:25 PM
>> Subject: Re: [RWP] Automation
>>
>>
>>> You can't even delete it and start again?
>>>
>>>
>>> On 5/28/2014 7:12 PM, Derek Lane wrote:
>>>> I have a bcf2000, and really like it.
>>>> Once you set it to mackie universal control, you're set.
>>>> This is done by pressing the top left button in the bank of 16 buttons,
>>>> while turning the power on.
>>>> Turn the bcf off again, and then back on, and you're in universal
>>>> control mode.
>>>> However, we have no means of editing automation at this point, so
>>>> although volume/pan/etc. can be automated, its almost impossible to
>>>> make any changes after the fact.
>>>>
>>>>
>>>>
>>>> ----- Original Message ----- From: "Jim Snowbarger"
>>>> <Snowman at SnowmanRadio.com>
>>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>>> Sent: Wednesday, May 28, 2014 6:47 PM
>>>> Subject: [RWP] Automation
>>>>
>>>>
>>>>> Speaking of this fade curve issue. How are people fairing with the
>>>>> BCF2000, and the ability to record fader movements on the fly?
>>>>> I know we talked a bunch about this automation thing a while back, and
>>>>> I lost track of where we are. Does anybody her have a BCf, or BCR?
>>>>> What are your experiences with that?
>>>>>
>>>>> ----- Original Message ----- From: "Derek Lane" <derek at pdaudio.net>
>>>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>>>> Sent: Tuesday, May 27, 2014 10:32 PM
>>>>> Subject: Re: [RWP] Just my opinion, ducking and reacomp
>>>>>
>>>>>
>>>>>> There is a look ahead parameter as part of reacomp, which takes care
>>>>>> of that.
>>>>>> However, I've used splitting items, each at different volumes, and
>>>>>> growing/shrinking them to get the exact timing and curve I want.
>>>>>>
>>>>>>
>>>>>>
>>>>>> ----- Original Message ----- From: "Jim Snowbarger"
>>>>>> <Snowman at SnowmanRadio.com>
>>>>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>>>>> Sent: Tuesday, May 27, 2014 11:00 PM
>>>>>> Subject: Re: [RWP] Just my opinion, ducking and reacomp
>>>>>>
>>>>>>
>>>>>>> But, of course, if you want the slow duck to start ahead of the
>>>>>>> voice, so the music is already down by the time speech starts, you
>>>>>>> have a more complicated situation.
>>>>>>> You can probabl bring delays into the circuit to achieve that.
>>>>>>> But, manual ducking really does lend itself to a more flexible
>>>>>>> profile.
>>>>>>> ----- Original Message ----- From: "TheOreoMonster"
>>>>>>> <TheOreoMonster at reaperacc.es>
>>>>>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>>>>>> Sent: Tuesday, May 27, 2014 8:02 PM
>>>>>>> Subject: Re: [RWP] Just my opinion, ducking and reacomp
>>>>>>>
>>>>>>>
>>>>>>>> Play with the attack and release times, attack set how quickly the
>>>>>>>> compressor kicks in, and release how quickly it kicks off.
>>>>>>>> On May 26, 2014, at 2:16 PM, Jes <jessmith at samobile.net> wrote:
>>>>>>>>
>>>>>>>>> Hi all.
>>>>>>>>>
>>>>>>>>> Maybe I'm not doing something right, but I find that using a
>>>>>>>>> compressor to duck down a music track while a voice track is going
>>>>>>>>> just doesn't sound as natural as a manual do it yourself good oale
>>>>>>>>> fassioned fade down, like you can make with sound forge. To me,
>>>>>>>>> manually fading down music while talking and fading it back up
>>>>>>>>> cannot be beat using an automated plugin. I find that reacomp
>>>>>>>>> fades the music down way too quickly, and then fades it up so
>>>>>>>>> quickly that it's not even noticable. Again, maybe I'm not doing
>>>>>>>>> something right. Any thoughts on this?
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> _______________________________________________
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>>>>>>>>
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>>>>>>>
>>>>>>>
>>>>>>>
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>>>>>>
>>>>>>
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>>>>>
>>>>>
>>>>>
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>>>>
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