[RWP] Just my opinion, ducking and reacomp
Jim Snowbarger
Snowman at SnowmanRadio.com
Tue May 27 23:00:16 EDT 2014
But, of course, if you want the slow duck to start ahead of the voice, so
the music is already down by the time speech starts, you have a more
complicated situation.
You can probabl bring delays into the circuit to achieve that. But,
manual ducking really does lend itself to a more flexible profile.
----- Original Message -----
From: "TheOreoMonster" <TheOreoMonster at reaperacc.es>
To: "Reapers Without Peepers" <rwp at reaaccess.com>
Sent: Tuesday, May 27, 2014 8:02 PM
Subject: Re: [RWP] Just my opinion, ducking and reacomp
> Play with the attack and release times, attack set how quickly the
> compressor kicks in, and release how quickly it kicks off.
> On May 26, 2014, at 2:16 PM, Jes <jessmith at samobile.net> wrote:
>
>> Hi all.
>>
>> Maybe I'm not doing something right, but I find that using a compressor
>> to duck down a music track while a voice track is going just doesn't
>> sound as natural as a manual do it yourself good oale fassioned fade
>> down, like you can make with sound forge. To me, manually fading down
>> music while talking and fading it back up cannot be beat using an
>> automated plugin. I find that reacomp fades the music down way too
>> quickly, and then fades it up so quickly that it's not even noticable.
>> Again, maybe I'm not doing something right. Any thoughts on this?
>>
>>
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