[RWP] automation

Jim Snowbarger Snowman at SnowmanRadio.com
Wed May 29 22:57:35 EDT 2013


Part of the problem I have with automation controls coming from things like 
controller knobs on your keyboard, or mouse scroll wheel, is that the 
physical control doesn't move as the existing automation on the track is 
moving.  So, when you make your first controller move, it can be a big jump 
from the current value, to where your control happens to be pointing at the 
moment.
With a motorized fater on a surface, the control updates itself in real 
time, so you start from a known starting point.

I have not tried it yet, but would hope that This should be less of an issue 
with mouse movement, since the action presumably finds the current level, 
and initializes the mouse at that level.
Has anybody actually done that with a mouse?
How natural is the dynamic feel of moving a wheel and getting a prescribed 
and predictable response.

----- Original Message ----- 
From: "Indigo" <33indigo at charter.net>
To: "Reapers Without Peepers" <rwp at reaaccess.com>
Sent: Wednesday, May 29, 2013 11:27 AM
Subject: Re: [RWP] automation


> Man, how much hard work it is to find slow screen buttons to do what any 
> old control surface fader will do so much better.
> Some of us don't realize we already have a fader or knob on our midi 
> keyboard that transmits midi data, as good as any control surface.
> You know, we think we're lockout of using the mouse; but there's all those 
> mouse modifiers, like there's one that sets up the mouse only to do 
> vertical moves, and up raises track volume and down movement lowers track 
> volume.
> Another mouse modifier action sets up pan with moving the mouse left or 
> right, with the pan following the mouse; or the mouse scroll wheel can 
> transmit midi CC's to automate anything.
> These actions are specific to those automations, so using the mouse after 
> pressing that action's shortcut won't allow the mouse to screw up anything 
> else on the screen.
> After you're finished automating with it, you then press another shortcut 
> to return the mouse to its ordinary function.
> Indi
>
>
> On 5/29/2013 11:51 AM, Scott Chesworth wrote:
>> Alex, your workarounds never fail to simultaniously impress and crack me 
>> up man!
>>
>> If you're still able to hear your project above the maniacal laughter
>> of any other musos in the room as they hear their song sounding like
>> it's being played by an uberly stoned goth outfit from hell, this does
>> actually work quite well.
>>
>> Scott
>>
>> On 5/29/13, Alex H. <linuxx64.bashsh at gmail.com> wrote:
>>> On 5/28/13, Jim Snowbarger <Snowman at snowmanradio.com> wrote:
>>>> Yep, I held it down, and my key repeat is very fast.
>>>> The problem is that they change one key makes is 0.05 DB.  That is just
>>>> insanely small.  nobody, not even you guys with good ears can hear 
>>>> that.
>>>
>>> Something I just tried, and it's a hackery hackington bad time, but
>>> works, and assuming you wanna waste the time doing it. Slow proj tempo
>>> to a crawl and then adjust pan/volume; once you bring tempo to the
>>> original rate it'll actually move decently. Again, not very practical,
>>> but still kinda doable I guess.
>>>
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