[RWP] AutoHotKey A Few HotSpots
Indigo
33indigo at charter.net
Fri Mar 8 11:08:57 EST 2013
In Alchemy Player, there seems to be 1 window open, and the buttons I've
discovered so far seem to open menus, with submenus branching off that,
and when I click on something I'm returned back to the same single main
window.
There are a few arrows that speak on the main window, but it's almost
all silent bit map images, but the menus, once dropped, are in text, and
the buttons all respond to clicks from the enter key.
For Alchemy Player, so far I've found the inc/dec preset arrows; plus an
Add Modulation menu; that assigns a long list of things to the mod
wheel, with the midi learn and unlearn buttons also in that menu; plus a
very powerful menu with buttons that really shape the sound radically.
Unfortunately, there's no save preset function in the free player, but
Reaper's generic save/load dialog can save user made presets in FXP
format, which Alchemy can apparently use, according to Camel Audio.
I really want the $250 full Alchemy.
Alchemy's reaction to program change messages is a little flakey, and it
can become disconnected from program change too easily, but considering
it is loading large SFZ files, plus associated samples from program
change messages, and doesn't need the very awkward load program dialog
that both Dimension Pro and Rapture require, I forgive its sluggish
reaction to program change.
BTW; SFZ programs from Dim Pro can be plugged into Alchemy and play
without a hitch, according to users and Camel Audio support; but I
haven'actually done that myself yet.
I also look forward to adding more samples to its sample folder.
What little finding of buttons and coordinates I've done so far only
makes me respect your huge effort making 1200 hot spots for Omnisphere,
also the undoubted difficulty with Kontakt's overlapping windows.
A comment by Ross McDonald about his AHK macros; that they seek out the
icons and buttons, even if the screen changes, gives me hope for AHK
being adaptable for possibly finding coordinates in either Reaper or Sonar.
I've encountered some shifting screens already.
Absynth 5 change its screens after I clicked in its menu for morphing 2
presets to create new sounds.
It remembered that action between sessions, and came up not in its main
screen when loaded for the next session; so that my coordinates no
longer worked.
Massive also did that to me, and I was unable to return it to its
initial screen; so I had to reinstall it to get back to the initial
screen, where my coordinates worked.
I find my coordinates as quickly; with Wineyes move mouse by deltas; as
quick as I would by pressing a shortcut, but it's about time I got down
to learning Auto Hot Key, to make what I find available to others.
Thanks for all your helpful tips on access,
Indi
On 3/8/2013 5:49 AM, Steve Spamer wrote:
> Indi, there is a general off set amount from Sonar to Reaper, but it's not
> set in stone and in my experience, different controls require different
> offset amounts, if any at all. I know that sounds vague, but I can't get my
> head around why this is right now.
>
> I've got a plug for Sonar with a fully working HSC set...bang it into
> Reaper and apply offsets, then the world just goes mad lol. Some will work,
> some won't, others in child windows are all over the place...it really is a
> complex issue that I just can't face, so I'm keeping the set just for the
> Sonar platform at the moment.
>
> In comparison, the Omnisphere set has 1200+ hot spots and it was relatively
> straight forward to import over to Reaper, although time consuming. There
> were 2 distinct angles of attack that took me a long time to figure out, but
> that doesn't mean the same approach works with other plugs. I think you
> have to work on a plug by plug basis.
>
> Just on the point of clicking at a location. All I can say, it's great to
> be able to click somewhere and get a bit of access, but be careful, as many
> times, executing that spot accidently in a wrong window can result in hours
> and hours of frustration, it can often hit a wrong control and bugger up
> stuff, cheers Steve.
>
>
> Visit:
> www.vipaudioaccess.com
> for audio access solutions, articles, demos, to showcase your music and to
> basically get involved!
> -----Original Message-----
> From: RWP [mailto:rwp-bounces at reaaccess.com] On Behalf Of Indigo
> Sent: 08 March 2013 06:00
> To: Reapers Without Peepers
> Subject: Re: [RWP] AutoHotKey A Few HotSpots
>
> Jim, when I derive coordinates with my home made screen scraping method; It
> results in standard resolution X Y coordinates, which I think always starts
> the pixel count from the upper left corner of the screen, doesn't it?
> How could a button's coordinates not be relative to the upper left corner;
> where the pixel count begins; even if I begin my search from another point
> on the screen?
> I've had the issue of Reaper screen coordinates not working in Sonar, even
> for the same screenreader, don't know why.
> Someday I intend to install a reasonable size and complexity Sonar, like
> Sonar version 4, which I can get around on, and try to derive coordinates
> for the same VST synth buttons, then find, if possible, a conversion factor.
>
> I never use Reaper's generic plug interface, even though it works for my
> hand rolled method of finding buttons, because the more friendly synths,
> like LinPlug Albino offer some text titles on their native interfaces, and
> I'd constantly be switching back and forth between Reaper's generic
> interface and the plug's native interface.
> I think it's the word arpeggiated, or maybe the word ambient; on the Albino
> interface that I left click, which drops a list of presets, in that
> catagory; but then it exposes titles of other catagories, like leads,
> basses, keys.
> Like all of us, I'm sure; I'll take any clue I can find to get a toe in the
> access door.
> Indi
>
>
> On 3/7/2013 11:06 PM, Jim Snowbarger wrote:
>> I don't need this to work, but it doesn't. And, he's in hiding. Yeah
>> sure, quick coords over the shoulder and then voluntary exile. Just
>> like a rain soaked ausie. ... <grinn>
>>
>> Does "click" in AHK terms, mean left click?
>> These coords, are they relative to the top left corner of the screen?
>>
>> ----- Original Message -----
>> From: David P Shortland
>> To: Reapers Without Peepers
>> Sent: Thursday, March 07, 2013 12:13 AM
>> Subject: [RWP] AutoHotKey A Few HotSpots
>>
>>
>> Hi & Greetings from a drying out Sunshine Coast
>>
>> Thought I would share this with anyone who may be interested
>>
>> As I am charting my way thru the Help files of AutoHotKey and
>> learning to Script this and that, well mainly for Omnisphere at
>> present, here are a couple of co-ordinates that may be of helpin
>> REAPER, with regards to a Certain Menu not opening with Apps Key & Up
>> Arrow key
>>
>> These co-ordinates will give access to a menu that will be spoken and
> contains settings for Audio & MIDI Inputs & Outputs.
>>
>> 136, 176 is for Trak 1
>> 136, 276 is for Trak 2
>>
>> Now for those of us who may be a little apprehensive in trying to write
> a script to access these co-ordinates,here its is...
>>
>> Open up Notepad and type these lines as is, or just copy them across..
>>
>> Numpad9 & Numpad1:: Click 136, 176
>> Numpad9 & Numpad2:: Click 136, 276
>>
>> Save this document as AutoHotKey.ahk
>>
>> Go to the directory where you just saved that script
>>
>> Double Click on the file and it should ask you with what file do you
> wish to run the program?
>>
>> Navigate to AutoHotKey and voila ... all should be good
>>
>> Okay, just remember that the resolution on my System is 768 x 1024 , so
> one can deduce that if your resolution is different the co-ordinates will
> not match.
>>
>> Now all you have to do when REAPER is open and you have several
>> tracks in place
>>
>> Press Numpad9 (hold it down and Press Numpad1 the Menu should open,
>> make yourselections
>>
>> Remember that this combination is for Trak 1.
>>
>> I have also used the Numpad as ReaAccess and REAPER use a lot of
> keyboard combinations and this should not interfere.
>>
>> Oh yes... DO NOT forget to press the NumLock .. it must be ON!
>>
>> I have only given the co-ordinates for two trax, because I figure if
> you want to set up several combinations of In & Outs, just coply one of the
> tracks to another place.
>>
>> Hopefully all will go smoothly... if not...I have left the country and
> gone into hiding...
>>
>> Take care all
>>
>> David P Shortland
>> DragonScore Productions
>>
>>
>>
>>
>>
>>
>>
>>
>> ----------------------------------------------------------------------
>> --------
>>
>>
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