[RWP] AHK

Jim Snowbarger Snowman at SnowmanRadio.com
Sun Jun 2 21:22:58 EDT 2013


Well, if you know of  anyone who knows how to make AHK find graphics when it 
doesn't already know about them, I would sure like to know about it.
I am definitely not an AHK expert, but I haven't seen anything so far that 
makes me think it can do that.  I know there is some feature that lets you 
search for an image, but you have to have a copy of that image ahead of time 
so it can search for it.  I don't understand how to get that copy yet. 
fBut, that process requires somebody to already know what area of the screen 
to get it from.
So yeah, if you can connect me with information about how to get AHK to just 
create a list of graphics, I would be interested.
Too bad you're not a JAWS user.  <grin>



----- Original Message ----- 
From: "Indigo" <33indigo at charter.net>
To: "Reapers Without Peepers" <rwp at reaaccess.com>
Sent: Sunday, June 02, 2013 8:26 AM
Subject: Re: [RWP] AHK


> Well, Jim; you show humility about yur programming skills ; but you're 
> sure making fast progress with AHK.
> Of course we're all hoping that claim that AHK can automatically locate, 
> number and list the bit map graphics,  and  return to them when you punch 
> up their number is true.
> I think jaws does that, but we're not all jaws users, and maybe AHK can 
> seek out those graphics even after the screens have shifted or changed 
> colors, as I've heard from ross it can
> If we get a script that locates graphics; we can try some of them to 
> determine their action, even without sighted help, then label them 
> according to their purpose.
> What I'd hope for is a kind of universal kiddie script template for us 
> real non programmers; that finds the graphics, tags them with numbers, 
> lets me return to them; plus a selection of actions; like to type in 
> names; click automatically when I select them; or let me click manually.
> An auto spotting script, with user choices and nameing fields would be 
> such a blessing.
> Thanks,
> Indi
>
>
>
>
>
>
> On 6/1/2013 10:14 PM, Jim Snowbarger wrote:
>> It is V3.  The file also contains a version number at the top.
>> No, you can rename the .ahk file to be whatever you want.
>> The data file it generates will be located in folder c:\ahk.
>> It creates a file with a .INI extension, named after the main 
>> application.
>> I might be wishing that it was named after the title of the window you
>> are working in.
>> But, your data will probably turn up in c:\ahk\reaper.ini.
>> Its convenient to put the .ahk file there too, but it doesn't matter, it
>> can be anywhere you want.
>>
>>
>>
>> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>> Sent: Saturday, June 01, 2013 8:59 PM
>> Subject: Re: [RWP] AHK
>>
>>
>>> I've been  adding a v1 v2 v3 to each of their titles, or I would have
>>> got confused.
>>> I hope that doesn't harm their running, Jim.
>>> I called this one HotSpotKnockOff_v3.
>>> Which post  was it meant to replace as the correct one?
>>> Thanks,
>>> Indi
>>>
>>> On 6/1/2013 9:46 PM, Jim Snowbarger wrote:
>>>> Sorry, I think I may have distributed the wrong file.  Here is a
>>>> corrected
>>>> link.
>>>>
>>>> https://dl.dropboxusercontent.com/u/3677477/HotSpotKnockoff.ahk
>>>>
>>>>
>>>>
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>>
>>
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