[RWP] Another Controller for Automation slashcrazy Tweaking
Indigo
33indigo at charter.net
Sat Jun 1 22:20:28 EDT 2013
I just assigned the GamePad joysticks to 2 different parameters in
ReaDelay by midi learn.
Unlike assigning in the Reaper action list; in the effects you get no
confirmation that the effect has accepted your midi CC.
You just have to trust it and tab down to okay and try it.
I just looped a beautiful celtic folksong, and assigned one of the
joysticks to; I think; length; and the other to; I think; delay time.
I just let it loop as I tried to sync the delay with the original vocal
so I would have the lady singing a round, with herself; in time to the
words in the previous passage.
I got it right in some places, but, I picked a not good song to sync;
since the song has varying time; while the ReaDelay does not, so parts
synched up perfectly; a beautiful harmonized duet; and other parts got a
sound like she was singing in Notre Dame cathedral; with a really long
echo. smile.
Great fun, and holding the little GamePadwith both hands and tweaking
the joysticks is very ergonomic on the hands.
They design these things so your fingers naturally fall onto the right
place.
Indi
On 6/1/2013 8:20 PM, Alex H. wrote:
> Nice. I'll play with this as I have a few NES controllers and such
> like that work via USB. If nothing else, it's just cool to play with.
>
> Anything regarding effects? I'd love to be able, for instance, to fade
> in the wet signal of a verb plugin gradually at the end of a solo or
> something on a guitar track, looks possible by the process you
> explained and mapping joystick buttons to a param. Would be a bit
> faster than the current way I do things, which as others have stated,
> is to crossfade the dry and wet signals of a track for the desired
> envelope.
>
> :)
> Thanks.
> Alex
>
> On 6/1/13, Indigo <33indigo at charter.net> wrote:
>> Dereck, I'm not totally sure, but you could experiment with toggling
>> between two Reaper templates, 1 with the BCF2000 set in Mackie Mode
>> Universal in preferences/Control Surfaces;
>> and the other Reaper template with the BCF2000 enabled in
>> preferences/midi device.
>> I haven't read about anybody doing that, so you'll maybe the first to
>> try it as an experiment.
>> By the way, I think you need to tell Reaper about the IO ports of your
>> BCF2000, because it's a 2 directional device, both transmitting and
>> receiving, while a lowly gamePad only transmits, and has only a single
>> out port that reaper detects automatically.
>> That's the same for the M-Audio Trigger Finger, only transmits, only 1
>> output port.
>> The Edirol PCR-300 only transmits, but has 2 output ports, and needs to
>> also be configured as a midi device, because it has music keys as well
>> as midi controls.
>> Indi
>> On 6/1/2013 5:44 PM, Derek Lane wrote:
>>> Yes, it is quite easy to use nvda to edit the control servace
>>> preferences in reaper if you know how to use object nav, and mouse
>>> routing.
>>> My only problem with envelopes is the abrupt way they begin and end.
>>> There is usually some drastic volume change when you enter automation
>>> and when you're finished that it makes things more annoying than they
>>> should be.
>>> Up to now, I've just exported items to sound forge, where I'll do fades
>>> to make things pan off in a given direction,m or face items a spesific
>>> value.
>>> For slowly etenuating sound, I'd split an item where I wanted the fade
>>> to begin, and then grow the length of the previous item such that a
>>> crossfade between a loud and quiet copy of the material exists, creating
>>> a slow duck.
>>> Inversely, boosting the volume of a split item, an dgrowing the edge of
>>> the previous one can create a rise in volume.
>>> Same for pan.
>>> I digress from the topic a bit though.
>>>
>>> Do you happen to know the differences between write and latch in the
>>> available automation settings?
>>> Trim/off, read and touch are kind of obvious
>>> Also, is there an easier way to cycle the bcf from control surface mode
>>> to being a button and knob box than removing it as a control serfice,
>>> adding it as a midi device and setting the io appropriately, then
>>> reversing the process when you want it to be a control serfice again?
>>>
>>> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>> Sent: Saturday, June 01, 2013 5:22 PM
>>> Subject: Re: [RWP] Another Controller for Automation slashcrazy Tweaking
>>>
>>>
>>>> It depends on how you enable a device that transmits midi.
>>>> If it's a keyboard that is not supported as a control surface; but has
>>>> just a fader or a couple of knobs that transmit midi data, you just
>>>> enable it in preferences midi devices; to use as a midi device, and
>>>> also place a checkmark on use as a midi controller.
>>>> For the BCF2000, you need to go to preferences control surfaces; and
>>>> enable it not as a BCF2000 in control surfaces; but as a Mackie
>>>> Control Universal.
>>>> I think you'll need to use your jaws routed to PC cursor, or
>>>> Window-Eyes numberPad shortcuts, to find that Mackie Control Universal
>>>> setting, but I don't remember the exact procedure, since it's been
>>>> ages since I enabled the BCF2000.
>>>> I haven't tried Reaper's control surface settings with NVDA, so don't
>>>> know if it sees all those settings with its object navigation.
>>>> You're right, I should start a music track playing on track 1, lower
>>>> its volume with the down arrow, so I can simultaneously hear speech;
>>>> press ctrl+r to toggle repeat on, then load an effect; like ReaEQ.
>>>> Then I'll open Param, go to parameters list Midi learn and assign the
>>>> gamePad's joystick to control an easily heard equalizer parameter;
>>>> like ReaEQ's high shelf.
>>>> When you raise the values on the high shelf all the high hat sounds
>>>> are muffled and when you lower the values the highs become
>>>> exaggerated, if i didn't get that backward.
>>>> Anyway, whichever way it goes; it's easy to hear when a midi CC
>>>> message is working in ReaEQ; where a relatively small change makes a
>>>> huge difference in sound.
>>>> Thanks,
>>>> Indi
>>>>
>>>>
>>>> On 6/1/2013 4:51 PM, Derek Lane wrote:
>>>>> Sounds to me like you'll have better luck automating effects than
>>>>> automating volume and pan, because you have to enable a midi input for
>>>>> controling things like that, and tell reaper the midi i/o for your
>>>>> device is a control serfice for volume/pan to work.
>>>>> This, granted, from 1 days experimentation with a behringer bcf2000,
>>>>> using indigos instructions he posted a few months ago.
>>>>>
>>>>> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
>>>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>>>> Sent: Saturday, June 01, 2013 9:49 AM
>>>>> Subject: Re: [RWP] Another Controller for Automation slashcrazy
>>>>> Tweaking
>>>>>
>>>>>
>>>>>> Tab down from the field where you enable your midi keyboard; in
>>>>>> preferences; and there's a button to assign a joystick.
>>>>>> I'm going to study the procedures today, but I remember that you can
>>>>>> assign joystick axes to tweak various things, like mod; pitch bend;
>>>>>> volume or pan; or any other midi cc message; and you can assign
>>>>>> buttons to a range of options.
>>>>>> These joysticks are meant to move around with 1 thumb each; on a
>>>>>> little mushroom shaped stick, with only about 1 inch of movement in
>>>>>> any direction; so I'm sure it'll take time to learn not to
>>>>>> overcontrol, to get smooth tweaks; as when automating.
>>>>>>
>>>>>> You could edit automation envelopes afterward to reduce number of
>>>>>> points to smooth out raggedness
>>>>>> .I once assigned a short throw fader on a control surface to the
>>>>>> entire 7 or 8 octave range of pitch bend, which was great fun; good
>>>>>> for instant supersonic squeals or ultra deep blasts in pop music.
>>>>>> Indi
>>>>>>
>>>>>> On 6/1/2013 9:11 AM, Alexander Westphal wrote:
>>>>>>> Wow! And how can I integrate it into Reaper?
>>>>>>>
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