[RWP] Another Controller for Automation slashcrazy Tweaking
Indigo
33indigo at charter.net
Sat Jun 1 19:47:11 EDT 2013
Yea, I got the joystick on the USB GamePad to nudge volume up, and it
moved by 1db increments.
I started a reference music track playing on track 1, toggled repeats
on, then hit f4 and this time searched for nudge volume; and the second
action in the list field is alt+shift+up Nudge track volume up.
I pressed Add, and was asked to wiggle the control surface control.
Midi CC 33 was assigned on channel 1.
I pushed the little joystick up, down or sideways and the music track's
volume went up rapidly by 1db increments.
That's the default increment, 1db; for alt+shift+up arrow; while just
plain alt+up arrow raises by; what is it; .05db?
So much easier with any kind of control surface, though, and they're a
cinch to assign.
By the way, my wife says this gamePad cost a whole $12 USD, because she
was obligated to buy a $3 Radio shack year's service plan in order to
get the $10 off coupon.
I'm still using the joystick for what is actually a Reaper button
function; I'm sure that's why moving the joystick in any direction
caused the track volume to increase.
Next I'll assign nudge volume up to 1 of the buttons on this thing; to
learn if they're working properly.
as for your problem with the BCF2000 causing a big jump in track volume
envelope values when writing automation; that is a setting that can be
changed.
I'm going to need to read the Edirol PCR-300 manual again to learn the
term, but there are several ways to assign a CC value to a control.
1 mode begins transmitting midi messages the instant you begin to move
the control; so you do get jumps of value above or below the previous
value; but the other mode causes the control to wait to transmit CC
messages until it reaches the current value of what you are controlling;
so there is no jump in level when you begin to increase or decrease the
current value.
I don't remember the terms for the different modes; but all control
surfaces probably implement those modes.
I can find it in the Edirol PCR-300 manual, but I don't even know where
to look in the BCF2000 manual.
As for Reaper's automation write, touch and latch modes, I'll experiment
with write, touch and latch, then I guess I'll learn what their
difference is.
This GamePad is called GigaWare Controller For PC, model 26 15 19, but
other brands with built in USB driver and no software control panel
should work the same.
For fadeout on a song, I hope to find the action to trigger another
action when the play cursor passes across a certain marker.
You write a simple custom action, with the triggering action first, then
the second action being one of the fadeout actions.
there are a bunch of fadeouts and fade ins; , with different curves,
percentages of slope, and modes, like linear, logarithmic, etcetera.
Indi
On 6/1/2013 5:44 PM, Derek Lane wrote:
> Yes, it is quite easy to use nvda to edit the control servace
> preferences in reaper if you know how to use object nav, and mouse routing.
> My only problem with envelopes is the abrupt way they begin and end.
> There is usually some drastic volume change when you enter automation
> and when you're finished that it makes things more annoying than they
> should be.
> Up to now, I've just exported items to sound forge, where I'll do fades
> to make things pan off in a given direction,m or face items a spesific
> value.
> For slowly etenuating sound, I'd split an item where I wanted the fade
> to begin, and then grow the length of the previous item such that a
> crossfade between a loud and quiet copy of the material exists, creating
> a slow duck.
> Inversely, boosting the volume of a split item, an dgrowing the edge of
> the previous one can create a rise in volume.
> Same for pan.
> I digress from the topic a bit though.
>
> Do you happen to know the differences between write and latch in the
> available automation settings?
> Trim/off, read and touch are kind of obvious
> Also, is there an easier way to cycle the bcf from control surface mode
> to being a button and knob box than removing it as a control serfice,
> adding it as a midi device and setting the io appropriately, then
> reversing the process when you want it to be a control serfice again?
>
> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
> To: "Reapers Without Peepers" <rwp at reaaccess.com>
> Sent: Saturday, June 01, 2013 5:22 PM
> Subject: Re: [RWP] Another Controller for Automation slashcrazy Tweaking
>
>
>> It depends on how you enable a device that transmits midi.
>> If it's a keyboard that is not supported as a control surface; but has
>> just a fader or a couple of knobs that transmit midi data, you just
>> enable it in preferences midi devices; to use as a midi device, and
>> also place a checkmark on use as a midi controller.
>> For the BCF2000, you need to go to preferences control surfaces; and
>> enable it not as a BCF2000 in control surfaces; but as a Mackie
>> Control Universal.
>> I think you'll need to use your jaws routed to PC cursor, or
>> Window-Eyes numberPad shortcuts, to find that Mackie Control Universal
>> setting, but I don't remember the exact procedure, since it's been
>> ages since I enabled the BCF2000.
>> I haven't tried Reaper's control surface settings with NVDA, so don't
>> know if it sees all those settings with its object navigation.
>> You're right, I should start a music track playing on track 1, lower
>> its volume with the down arrow, so I can simultaneously hear speech;
>> press ctrl+r to toggle repeat on, then load an effect; like ReaEQ.
>> Then I'll open Param, go to parameters list Midi learn and assign the
>> gamePad's joystick to control an easily heard equalizer parameter;
>> like ReaEQ's high shelf.
>> When you raise the values on the high shelf all the high hat sounds
>> are muffled and when you lower the values the highs become
>> exaggerated, if i didn't get that backward.
>> Anyway, whichever way it goes; it's easy to hear when a midi CC
>> message is working in ReaEQ; where a relatively small change makes a
>> huge difference in sound.
>> Thanks,
>> Indi
>>
>>
>> On 6/1/2013 4:51 PM, Derek Lane wrote:
>>> Sounds to me like you'll have better luck automating effects than
>>> automating volume and pan, because you have to enable a midi input for
>>> controling things like that, and tell reaper the midi i/o for your
>>> device is a control serfice for volume/pan to work.
>>> This, granted, from 1 days experimentation with a behringer bcf2000,
>>> using indigos instructions he posted a few months ago.
>>>
>>> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>> Sent: Saturday, June 01, 2013 9:49 AM
>>> Subject: Re: [RWP] Another Controller for Automation slashcrazy Tweaking
>>>
>>>
>>>> Tab down from the field where you enable your midi keyboard; in
>>>> preferences; and there's a button to assign a joystick.
>>>> I'm going to study the procedures today, but I remember that you can
>>>> assign joystick axes to tweak various things, like mod; pitch bend;
>>>> volume or pan; or any other midi cc message; and you can assign
>>>> buttons to a range of options.
>>>> These joysticks are meant to move around with 1 thumb each; on a
>>>> little mushroom shaped stick, with only about 1 inch of movement in
>>>> any direction; so I'm sure it'll take time to learn not to
>>>> overcontrol, to get smooth tweaks; as when automating.
>>>>
>>>> You could edit automation envelopes afterward to reduce number of
>>>> points to smooth out raggedness
>>>> .I once assigned a short throw fader on a control surface to the
>>>> entire 7 or 8 octave range of pitch bend, which was great fun; good
>>>> for instant supersonic squeals or ultra deep blasts in pop music.
>>>> Indi
>>>>
>>>> On 6/1/2013 9:11 AM, Alexander Westphal wrote:
>>>>> Wow! And how can I integrate it into Reaper?
>>>>>
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