[RWP] Another Controller for Automation slashcrazy Tweaking
Chris Belle
cb1963 at sbcglobal.net
Sat Jun 1 17:53:29 EDT 2013
I'm with you and patrick reaper's automation is a pain in the butt but item
based editing and the seamless way you can put audio together and snip bits
out and super glue everything so nicely is the bomb.
That little tip from Patrick about growing edges was priceless.
So I'll use automation in sonar where it's so sweet, and export stuff to
reaper for cross fading and such when that is needed.
Each tool shines for a different job.
for now it's that way anyway, thing can change as reaper grows up.
----- Original Message -----
From: "Derek Lane" <derek at pdaudio.net>
To: "Reapers Without Peepers" <rwp at reaaccess.com>
Sent: Saturday, June 01, 2013 4:44 PM
Subject: Re: [RWP] Another Controller for Automation slashcrazy Tweaking
> Yes, it is quite easy to use nvda to edit the control servace preferences
> in reaper if you know how to use object nav, and mouse routing.
> My only problem with envelopes is the abrupt way they begin and end.
> There is usually some drastic volume change when you enter automation and
> when you're finished that it makes things more annoying than they should
> be.
> Up to now, I've just exported items to sound forge, where I'll do fades to
> make things pan off in a given direction,m or face items a spesific value.
> For slowly etenuating sound, I'd split an item where I wanted the fade to
> begin, and then grow the length of the previous item such that a crossfade
> between a loud and quiet copy of the material exists, creating a slow
> duck.
> Inversely, boosting the volume of a split item, an dgrowing the edge of
> the previous one can create a rise in volume.
> Same for pan.
> I digress from the topic a bit though.
>
> Do you happen to know the differences between write and latch in the
> available automation settings?
> Trim/off, read and touch are kind of obvious
> Also, is there an easier way to cycle the bcf from control surface mode to
> being a button and knob box than removing it as a control serfice, adding
> it as a midi device and setting the io appropriately, then reversing the
> process when you want it to be a control serfice again?
>
> ----- Original Message -----
> From: "Indigo" <33indigo at charter.net>
> To: "Reapers Without Peepers" <rwp at reaaccess.com>
> Sent: Saturday, June 01, 2013 5:22 PM
> Subject: Re: [RWP] Another Controller for Automation slashcrazy Tweaking
>
>
>> It depends on how you enable a device that transmits midi.
>> If it's a keyboard that is not supported as a control surface; but has
>> just a fader or a couple of knobs that transmit midi data, you just
>> enable it in preferences midi devices; to use as a midi device, and also
>> place a checkmark on use as a midi controller.
>> For the BCF2000, you need to go to preferences control surfaces; and
>> enable it not as a BCF2000 in control surfaces; but as a Mackie Control
>> Universal.
>> I think you'll need to use your jaws routed to PC cursor, or Window-Eyes
>> numberPad shortcuts, to find that Mackie Control Universal setting, but I
>> don't remember the exact procedure, since it's been ages since I enabled
>> the BCF2000.
>> I haven't tried Reaper's control surface settings with NVDA, so don't
>> know if it sees all those settings with its object navigation.
>> You're right, I should start a music track playing on track 1, lower its
>> volume with the down arrow, so I can simultaneously hear speech; press
>> ctrl+r to toggle repeat on, then load an effect; like ReaEQ.
>> Then I'll open Param, go to parameters list Midi learn and assign the
>> gamePad's joystick to control an easily heard equalizer parameter; like
>> ReaEQ's high shelf.
>> When you raise the values on the high shelf all the high hat sounds are
>> muffled and when you lower the values the highs become exaggerated, if i
>> didn't get that backward.
>> Anyway, whichever way it goes; it's easy to hear when a midi CC message
>> is working in ReaEQ; where a relatively small change makes a huge
>> difference in sound.
>> Thanks,
>> Indi
>>
>>
>> On 6/1/2013 4:51 PM, Derek Lane wrote:
>>> Sounds to me like you'll have better luck automating effects than
>>> automating volume and pan, because you have to enable a midi input for
>>> controling things like that, and tell reaper the midi i/o for your
>>> device is a control serfice for volume/pan to work.
>>> This, granted, from 1 days experimentation with a behringer bcf2000,
>>> using indigos instructions he posted a few months ago.
>>>
>>> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>> Sent: Saturday, June 01, 2013 9:49 AM
>>> Subject: Re: [RWP] Another Controller for Automation slashcrazy Tweaking
>>>
>>>
>>>> Tab down from the field where you enable your midi keyboard; in
>>>> preferences; and there's a button to assign a joystick.
>>>> I'm going to study the procedures today, but I remember that you can
>>>> assign joystick axes to tweak various things, like mod; pitch bend;
>>>> volume or pan; or any other midi cc message; and you can assign
>>>> buttons to a range of options.
>>>> These joysticks are meant to move around with 1 thumb each; on a
>>>> little mushroom shaped stick, with only about 1 inch of movement in
>>>> any direction; so I'm sure it'll take time to learn not to
>>>> overcontrol, to get smooth tweaks; as when automating.
>>>>
>>>> You could edit automation envelopes afterward to reduce number of
>>>> points to smooth out raggedness
>>>> .I once assigned a short throw fader on a control surface to the
>>>> entire 7 or 8 octave range of pitch bend, which was great fun; good
>>>> for instant supersonic squeals or ultra deep blasts in pop music.
>>>> Indi
>>>>
>>>> On 6/1/2013 9:11 AM, Alexander Westphal wrote:
>>>>> Wow! And how can I integrate it into Reaper?
>>>>>
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