[RWP] Cockos Wiki Selecting items, may help with selecting trax?
Indigo
33indigo at charter.net
Sun Oct 7 10:10:35 EDT 2012
I think just hitting escape in track view will unselect a previously
selected item on that track.
Won't arrowing up or down unselect the previously selected track, plus
unselect its items?
On 10/6/2012 11:47 PM, Jim Snowbarger wrote:
> I dont' know. I can't make much out of this mousey discussion. Thanks
> for providing it. But, at the moment, it seems like there is a lot of
> confusion on our part over what is selected, and what isn't at any one
> time. We don't have any good way of querying reaper for that, do we?
> You can select an individual item on a track, or the entire track, or
> multiple tracks.
>
> So, knowingly stating some of the obvious, but just to try to summarize
> what we know.
> Arrow up and down just selects the track you land on.
> Shift_downArrow selects the next track as well. So, now, 2 tracks, and
> all items on each, or selected.
>
> What unselects them?
>
> Shift+escape unselects everything.
>
> To select non-contiguously, shift+space starts multiselection mode, and
> selects the current track which, presumably, was already selected.
>
> Arrowint to a track in this mode does not select it. Only when you press
> shift+space to toggle it's selection status.
>
> Again shift+escape cancels all that.
>
> It looks like item selection is a thing that you do only when only one
> track is selected.
> Assuming that only the current track is selected, It looks to me like,
> if you have a track with 3 items, that if you go to the start of the
> project, then use control right and left arrow to get to item 1, then
> item 1 alone is selected.
> If you now press control shift right arrow, then item 1 and 2 are both
> selected.
> However, if you had just pressed control right arrow, with out the
> shift, the item 1 becomes unselected, and only item 2 would be selected.
>
> If you press shift+downarrow, What happens?
> Do all items on the track you just left become selected? Probably so.
>
> Using a time selection. play to the start point, press
> alt+shift+leftBracket, play to the end point and pause, press
> alt+shift+rightBracket. Now you have a time selection established, on
> the currently selected track or tracks.
> If you now play, it will play starting at the right end of the
> selection. But, if you left arrow back just a little bit, so your cursor
> is to the left of the time selection, and then play, reaper will just
> play from the cursor to the end of the time selection. You can then
> determine if a time selection is present or not because, if not, then
> reaper won't stop at the end of the selection.
>
> If you copy and paste that time selection, it just seems to create a new
> track.
>
> I have managed to copy and paste a few bars of all tracks to the end,
> and I did it without gluing items. But, I don't quite know how I did it
> yet.
> But, I think it was jsut shift+down Arrowing, without thinking about
> items. I think I got the first item of each track. So, there has to be
> more to that.
>
> It seems to be that there are a lot of irregularities here, as chris
> pointed out.
> Stuff doesn't seem to do the same thing twice. But, I suspect it may be
> due to our inability to accurately tell what is selected and what is not.
>
> I'll keep poking at this. I have to admit that not being able to
> correctly identify stuff like that has me more than a little scared.
> When I do projects in reaper, I save often, very often, just because I'm
> sure I don't always know what I'm doing. And, losing the work isn't
> something I can afford.
> So, mroe as I learn it.
> Meanwhile, if I have something wrong, or forgot about something
> relevant, do flag me down.
>
>
>
> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
> To: "Reapers Without Peepers" <rwp at reaaccess.com>
> Sent: Saturday, October 06, 2012 6:44 PM
> Subject: [RWP] Cockos Wiki Selecting items, may help with selecting trax?
>
>
>> AS usual, this is for mouse, but there can still be clues here:
>> Contents
>> 1 Editing in REAPER
>> 1.1 Selecting Items
>> 1.2 Split Items
>> 1.3 Copy Items
>> 1.4 Paste Items
>> 1.5 Cut Item
>> 1.6 Delete Item
>> 1.7 Looping an Item
>> 1.8 Fade In
>> 1.9 Fade Out
>> 1.10 Volume
>> 1.11 Item Processing
>> Editing in REAPER
>> Item Editing in REAPER is non-destructive. Edits made to Items are
>> unique per Item and do not alter the content of the Source file. So
>> feel free to experiment knowing that your original recorded files are
>> safe.
>>
>> Selecting Items
>> ▪Select an Item by Left-Clicking on the Item. The color of the Item
>> will change to indicate it has been selected.
>> ▪Select multiple Items by using [Ctrl]+Left-Click.
>> ▪Select adjacent Items by using [Shft]+Left-Click.
>> ▪Select groups of Items by holding down the Alt key, then
>> right-clicking and dragging a marquee around the Items:
>> [Alt]+Right-Click & Drag.
>> ▪Toggle the selection status of multiple Items by holding down the Alt
>> and Ctrl keys, then right-clicking and dragging a marquee around the
>> Items: [Ctrl]+[Alt]+Right-Click & Drag.
>> Split Items
>> ▪If no Item is selected, pressing S will split all Items on all Tracks
>> at the Edit Cursor position.
>> ▪If Item(s) are selected, pressing S will split all selected Item(s)
>> at the Edit Cursor position.
>>
>> Copy Items
>> There are several ways to copy Item/s in REAPER
>> ▪Use Keyboard Shortcut Ctrl+C to copy any selected Items
>> ▪Right-click on an item and select Copy selected items from the menu
>> ▪Select an item, then select Edit > Copy selected items
>> ▪Hold down the Ctrl key while dragging the Item(s)
>>
>> Paste Items
>> There are several ways to paste Item/s in REAPER
>> ▪Use Keyboard Shortcut Ctrl+V to paste an Item at the current cursor
>> position. If a Track is selected, the Item will be pasted into the
>> selected Track. If no Track is selected, the Item will be pasted into
>> the last selected Track.
>> ▪Right-click on a Track and select Paste from the menu. If a Track is
>> selected, the Item will be pasted into the selected Track. If no Track
>> is selected, the Item will be pasted into the last selected Track.
>> ▪Select Edit > Paste. If a Track is selected, the Item will be pasted
>> into the selected Track. If no Track is selected, the Item will be
>> pasted into the last selected Track.
>>
>> Cut Item
>> Cut removes the Item to the Clipboard. There are several ways to Cut
>> Items.
>> ▪Use Keyboard Shortcut Ctrl+X to cut selected Item/s.
>> ▪Right-click on a selected Item and select Cut selected items from the
>> menu.
>> ▪Select Edit > Cut selected items.
>>
>> Delete Item
>> Delete completely removes the Item from the project. There are several
>> ways to Delete Items.
>> ▪Use the Delete key to delete selected Item/s.
>> ▪Right-click on a selected Item and select Remove selected items. This
>> will delete any selected Items.
>> ▪Select Edit > Remove selected items.
>> NOTE: All selected items will be affected by these processes. The
>> original items will remain, however, as Reaper is non-destructive. It
>> is most important to remain aware of what you have selected or
>> unintended consequences will follow e.g. deleting more items from the
>> project than what you intended to delete.
>>
>> Looping an Item
>> All Items except Empty Items can be Looped. The Loop point is defined
>> by the duration of the source Media. If you insert an Item that is
>> four bars long, it will Loop every 4 bars, if it is 8 bars, it will
>> loop every 8 bars, and so on.
>> To Loop an Item:
>> 1.Mouse over an edge of the Item until the Cursor changes to a
>> double-headed arrow.
>> 2.Drag the Cursor to extend the Item. Each Loop Point will be
>> indicated by a notch in the edges of the Item.
>> 3.Extend the Loop as required.
>> The length and play rate of the Looped Item will be displayed as you
>> drag the edge of the Loop.
>>
>> Fade In
>> A Fade In raises the output volume of an Item from 0dB at the start of
>> the Fade In up to the Fader Volume of the Track at the end of the Fade
>> In.
>> To create a Fade In:
>> 1.Mouse over the starting edge of the Item until the cursor changes to
>> a Fade Cursor.
>> 2.Drag the edge of the Item to the right to create the Fade In. The
>> duration of the Fade In you are creating will be shown to the right of
>> the Cursor as you drag the edge of the Item.
>> 3.Release the mouse to complete the Fade In.
>> You can also set a Fade In duration through the Media Item Properties
>> window.
>>
>> Fade Out
>> A Fade Out lowers the output volume of an Item from the Fader Volume
>> of the Track at the beginning of the Fade Out down to 0dB at the end
>> of the Fade Out.
>> To create a Fade Out:
>> 1.Mouse over the edge at the end of the Item until the cursor changes
>> to a Fade Cursor.
>> 2.Drag the edge of the Item to the left to create the Fade Out. The
>> duration of the Fade Out you are creating will be shown to the right
>> of the Cursor as you drag the edge of the Item.
>> 3.Release the mouse to complete the Fade Out.
>> You can also set a Fade Out duration through the Media Item Properties
>> window.
>>
>> Volume
>> Item Volume is independent of Track volume. Item Volume can be set per
>> Item, or for multiple selected Items by adjusting one of the selected
>> Items.
>> To set Item Volume:
>> 1.Mouse over the top edge of the Item until the cursor changes to a
>> vertical double-headed arrow.
>> 2.Drag the cursor to lower the Item Volume. The Item Volume will be
>> shown to the right of the Cursor and the Peaks will be redrawn to
>> reflect the change in Peak Volume as you drag the edge of the Item.
>> 3.Release the mouse to complete the change in Item Volume.
>> By default, you cannot drag the Item Volume above 0db. This behavior
>> can be overridden by pressing the SHIFT key while changing the Item
>> Volume or could be permanentely changed in the Media preferences
>> dialog to have the volume range go from -inf to +6dB.
>> You can also set Item Volume and raise it above 0db by using the
>> Volume Fader in the Media Item Properties window.
>> Item Processing
>> The Item processing sub-menu can be found when you right click on an
>> event and consists of Normalize Selected Items, Auto trim/Split
>> Selected Items, Quantize Items Position to Grid and Move items to
>> Source Preferred Position
>>
>> Normalization of an event in REAPER is non-destructive and is
>> extremely useful for raising the overall volume of an event without
>> having to touch the track's volume slider or use an envelope.
>> Normalize will simply raise the volume of the event so that the
>> highest peak reaches 0dBFS. Keep in mind that you can still lower the
>> volume of the selected event by using the item volume adjustment tip
>> above, and that event's peaking at 0dB will not produce audible
>> digital clip noise unless either the master buss clips, or a plug-in
>> overloads internally.
>> The Auto Trim/Split function is incredibly flexible and useful for
>> drum editing when combined with 'quantize item positions to grid'
>>
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>
>
>
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