[RWP] found an HSC set an VST plugin for reaper
Indigo
33indigo at charter.net
Sun Nov 18 10:01:48 EST 2012
So far, I get no benefit in access from switching to generic interface,
but that might be helpful in deriving coordinates that worked in every
instance, I don't know.
I'll try generic interface, and maybe it'll get old FM8 to behave
itself, and stop losing its preset list as soon as I arm trax in Reaper.
Thanx for reminding me of that setting.
On 11/18/2012 9:44 AM, Kerry Hoath wrote:
>
> I wonder if it makes a difference if you have the use generic UI box
> checked in vst prefs, probably changes the game unchecking it will
> render more inaccessible but might stabilize screen layout.
>
> On 18/11/2012 8:17 PM, Indigo wrote:
>> In the plug's screen that I encounter in Reaper, in effects routing
>> page, immediately after I've loaded a soft synth, I can't identify any
>> smaller windows within the plug's interface itself.
>> Maybe there is a way in Wineyes, but I can't think of it this second.
>> The active window is automatically chosen, and that's what I'm working
>> with.
>>
>> If there are smaller windows within the entire program screen that are
>> changing, I'm going to need to become more aware of them.
>> I hope we can eventually all benifit from coordinates discovered by
>> any of us; to learn how to mod HSC sets for Sonar to use in Reaper, or
>> to use HSC coordinates in AHK.
>>
>>
>> On 11/17/2012 7:20 PM, Jim Snowbarger wrote:
>>> The way HSC does this, is to find the corner of a window that contains
>>> the point of interest, and then figure out how many pixels down, and to
>>> the right, of that reference corner, the point of interest lies. So, if
>>> that window gets dragged around, the hotspot goes with it, since HSC is
>>> assuming that the point of interest belongs to that window. But, the
>>> mistake a lot of folks make, is to use the top left corner of the entire
>>> application as their reference. So, when the smaller inner window gets
>>> moved, and the point of interest moves with it, HSC is still addressing
>>> the same old location, which is now out of date.
>>>
>>> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>> Sent: Saturday, November 17, 2012 3:17 PM
>>> Subject: Re: [RWP] found an HSC set an VST plugin for reaper
>>>
>>>
>>>> Jim, I find the preset button in FM8 while in Reaper's effects routing
>>>> page, the page that a VST synth lands in after loading, by beginning
>>>> at the screen upper left corner, then using Window-Eyes go to next
>>>> clip command to find a certain silent graphic, just after the word
>>>> disabled, meaning that the preset list is disabled.
>>>> Then, from that silent graphic, I move the cursor down 50 pixels and
>>>> left 50 pixels, and I get coordinates
>>>>
>>>> On 11/17/2012 3:43 PM, Jim Snowbarger wrote:
>>>>> The problem probably has to do with, either as Roy said, the
>>>>> application
>>>>> title from sonar was included in the sonar definition of those sets,
>>>>> and/or, that the developer did not use the correct positioning method.
>>>>> You can get HotSpots to work several different ways, but some are more
>>>>> portable than others.
>>>>> The key is to use coordinates that are defined relative to the
>>>>> smallest
>>>>> enclosure you can find. So, if you use the top left corner of the
>>>>> pluggin as your reference point, all things remain constant, no matter
>>>>> where the host aplication decides to place the plug.
>>>>>
>>>>> ----- Original Message ----- From: "Indigo" <33indigo at charter.net>
>>>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>>>> Sent: Friday, November 16, 2012 6:00 PM
>>>>> Subject: Re: [RWP] found an HSC set an VST plugin for reaper
>>>>>
>>>>>
>>>>>> David, do you know of a way to tell how to align the screen
>>>>>> coordinates of Sonar to Reaper.
>>>>>> There ought to be a method, like if there is a fixed difference in
>>>>>> the
>>>>>> two daws to a screen corner.
>>>>>> I guess one could take the Sonar coordinates and then probe around
>>>>>> that screen vicinity until hitting on that same button.
>>>>>> In Window-Eyes and Reaper, I know the general vicinity that many plug
>>>>>> developers use to place their preset buttons, so I get in that screen
>>>>>> area, then set Wineyes to jump the cursor 5 pixels per key press and
>>>>>> continually left click until I hit on something that reacts.
>>>>>>
>>>>>>
>>>>>> On 11/16/2012 2:05 PM, David P Shortland wrote:
>>>>>>> Hi & Greetings from Down Under
>>>>>>>
>>>>>>> I think it was Roy who mentioned that REAPER's screen
>>>>>>> co-ordinates are
>>>>>>> slightly different than Sonar's.
>>>>>>>
>>>>>>> Therefore a HSC Set for Sonar will not function in REAPER.
>>>>>>>
>>>>>>> Once you have figured out just how different they are, tis only a
>>>>>>> matter
>>>>>>> of changing a couple of numbers....*smile*
>>>>>>>
>>>>>>> Kind regards
>>>>>>>
>>>>>>> David P Shortland
>>>>>>> DragonScore Productions
>>>>>>>
>>>>>>>
>>>>>>> -----Original Message----- From: MATT TURNER
>>>>>>> Sent: Saturday, November 17, 2012 4:48 AM
>>>>>>> To: reaper
>>>>>>> Subject: [RWP] found an HSC set an VST plugin for reaper
>>>>>>>
>>>>>>> hay there, i found a plugin with an hsc set that was created to
>>>>>>> work in
>>>>>>> reaper an sonar.
>>>>>>> the problem is that the hsc set doesn't work in reaper.
>>>>>>> you can find the plugin an hsc sets here
>>>>>>> http://www.hotspotclicker.org/HSCBeta/Sonar6Beta/TurntablistPro%20VST%20plus%20%20HSC%20set%20for%20Sonar%20and%20Reaper.zip
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
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