[RWP] quantizing midi in reaper

Roy Shtupler shtupler at 013.net
Tue Jun 26 10:36:03 EDT 2012


with pleasure.
Roy.
http://elephant-dolphin.bandcamp.com
----- Original Message ----- 
From: "Tristan" <tristanhodson82 at gmail.com>
To: <rwp at reaaccess.com>
Sent: Tuesday, June 26, 2012 1:02 PM
Subject: Re: [RWP] quantizing midi in reaper


> Wow thank you so much for that.  The information was extremely helpful.
>
> Sent from my iPhone
>
> On 26/06/2012, at 5:46 PM, rwp-request at reaaccess.com wrote:
>
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>> Today's Topics:
>>
>>   1. Re: Tips for selecting audio (Patrick Perdue)
>>   2. Re: quantizing midi in Reaper : success!!! (Roy)
>>   3. Re: Tips for selecting audio (Indigo)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Mon, 25 Jun 2012 22:52:31 -0400
>> From: Patrick Perdue <patrick at pdaudio.net>
>> To: Reapers Without Peepers <rwp at reaaccess.com>
>> Subject: Re: [RWP] Tips for selecting audio
>> Message-ID: <BE629631-8B06-484E-95C7-E06FA964C409 at pdaudio.net>
>> Content-Type: text/plain; charset=us-ascii
>>
>> Basically, the short version is that you are operating on the last thing 
>> you touched. So, if you've highlighted a track, for example, then make a 
>> time selection, you're still existing in the context of doing stuff to 
>> the last touched track rather than the overall timeline. You have a 
>> selection, but haven't changed gears to deal with it. Same applies for 
>> items. If you have one or more items selected, then make a time selection 
>> happen, without changing to that context, your next delete operation will 
>> nuke those items rather than the material you've selected.
>> So, it's very important to know in what context you are working, or bad 
>> things will happen. Have I experienced this thing? Oh yeah, and I don't 
>> recommend it.
>>
>>
>> On Jun 25, 2012, at 9:49 PM, Jim Snowbarger wrote:
>>
>>> This was a very useful post, with lots of helpful information. thanks 
>>> for writing it.
>>>
>>> One thing jumped out at me.  About establishing a time selection with 
>>> alt shift left and right bracket, and concerns over whether operating on 
>>> that selection will operate on the entire time line, meaning all tracks 
>>> at once, or whether it would apply only to the current track.
>>> I was not aware of this, but it seems like an important consideration.
>>> So, once you press the last of the alt+shift+bracket keys, are you now 
>>> operating on the track?  then, if you left or right arrow, you revert to 
>>> operating on the entire timeline?  Is that how that works?
>>>
>>>
>>>
>>>
>>>
>>>
>>> ----- Original Message ----- From: "Patrick Perdue" 
>>> <patrick at pdaudio.net>
>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>> Sent: Sunday, June 24, 2012 7:19 PM
>>> Subject: Re: [RWP] Tips for selecting audio
>>>
>>>
>>>> I do most of my editing in Reaper these days, only using SoundForge for 
>>>> little touch-ups and over-all mastering stuff. I agree that Reaper 
>>>> doesn't replace SoundForge. It's an entirely different way of doing 
>>>> things. This having been said, everything you want to do is quite 
>>>> possible in Reaper, though completely different than what you're used 
>>>> to in SoundForge.
>>>>
>>>> For example, editing the entire project's timeline is different than 
>>>> the various modes of ripple editing, which allow you to edit stuff on 
>>>> individual tracks without effecting the overall timeline of the 
>>>> project, something that isn't possible in SoundForge due to it's 
>>>> two-track nature.
>>>>
>>>> One thing that will really help when doing linear edits in Reaper is to 
>>>> set repeat with control+r. This, quite literally, repeats the time 
>>>> selection over and over again when the cursor hits it. Note that the 
>>>> cursor is completely independent of time selection. You can make a 
>>>> selection, then go anywhere else in the project, while the time 
>>>> selection is still active elseware. Another thing you won't see in 
>>>> SoundForge, and something to get used to.
>>>>
>>>> So, let's take your specific questions individually;
>>>>
>>>>>>> Firstly, in sound forge, I could press control, shift and end to 
>>>>>>> select from the current point, to the end of a file, for example, to 
>>>>>>> trim off the end of a recording. Is there an equivalent keystroke in 
>>>>>>> Reaper?
>>>>
>>>> I don't know of one keystroke that will do this, but here's how I do 
>>>> it. Find the point at which you want to start your selection. Press 
>>>> shift+alt+left bracket. Now, press end, then alt shift right bracket. 
>>>> You now have a selection from point X to end of project. To go the 
>>>> other way, follow the same steps logically. It may be useful to set 
>>>> markers to help you not lose your place. Control 1 through 0 quickly 
>>>> set markers 1 through 0. Pressing just those numbers jump back to those 
>>>> markers. You can select between any two markers by simply going to one, 
>>>> pressing shift+alt+left bracket, jumping to another marker, then ending 
>>>> the selection with shift+alt+right bracket.
>>>>
>>>>
>>>>>>> Also, in sound forge, there's a nice way to do basic selection, by 
>>>>>>> holding down the shift key and arrowing forward. Does Reaper have 
>>>>>>> such functionality?
>>>>
>>>> Yes. Once you have a time selection set, you can use several keystrokes 
>>>> to expand, contract, and nudge the time selection left or right. Here's 
>>>> how this works.
>>>> First of all, the zoom ratio is set with numpad plus and numpad minus 
>>>> by default. Plus gives higher granularity, thus, everything moves in 
>>>> smaller steps. Basically, the lower the number, the larger your 
>>>> movements will be.
>>>> Now, we will assume you already have a time selection in place. 
>>>> Otherwise, these keys won't do much.
>>>> You can nudge the entire time selection left or right by pressing comma 
>>>> and period, respectively. Increase or decrease the left side of the 
>>>> selection with controlcomma and period respectively, and do the same to 
>>>> the right side of the selection with control+alt+comma/period. Again, 
>>>> having repeat set will give you a better idea of what's going on in the 
>>>> project while you manipulate this stuff in real time, as does using 
>>>> loop mode in SoundForge, assuming you aren't using something like the 
>>>> Snowman's jaws scripts. I should also mention that everything is 
>>>> completely context sensitive, so you'll want to make sure that, after 
>>>> making a time selection, that you're actually working with the timeline 
>>>> rather than a track or item before performing an edit operation. 
>>>> Usually, what I do before deleting a time selection, just to make sure 
>>>> I'm actually effecting the timeline itself, is to press left or right 
>>>> arrow after making a selection, moving the cursor slightly, so that a 
>>>> time relate
> d
>>  co
>>>> mmand is the last thing I've done, then envoking the desired action. 
>>>> Otherwise, I might end up accidentally deleting a track. Been there, 
>>>> done that. It's not fun, especially when you go on blissfully editing 
>>>> and saving a project, only to discover that you deleted something 500 
>>>> edits ago that really needs to exist.
>>>>
>>>>>> How can I apply a fade-in or fade-out to a selected piece of audio? 
>>>>>> In sound forge, I used to select the desired audio, go to process and 
>>>>>> fade.
>>>>
>>>> This can be done with two actions that, as far as I know, are not 
>>>> associated with a key by default.
>>>> These actions are called fade items into cusror and fade items out from 
>>>> cursor. Once you've assigned keys to these two actions in the actions 
>>>> list, (f4,) you can simply fade in and out using time selection or 
>>>> relative position of cursor. The fade length will be determined by the 
>>>> selection length, although you can edit the fade lengths of individual 
>>>> items by selecting those items with control left/right arrow on the 
>>>> track with the appropriate items, then going to that item's properties 
>>>> with alt+f2, and changing the values for fade in/fade out. I will say 
>>>> that this is something I much prefer doing in SoundForge. Don't worry 
>>>> though, because there is an easy way to import and export items from 
>>>> Reaper to SoundForge and back again.
>>>>
>>>> First, you need to tell Reaper that SoundForge is your primary audio 
>>>> editor. You can do this in preferences under external editors. Just 
>>>> brows to the full path of forgeXX.exe, depending on your version of 
>>>> SoundForge.
>>>> Now, here's the easiest way I know of to get a selection of audio from 
>>>> Reaper to SoundForge.
>>>> First, make an item split on either side of the material you want to 
>>>> edit with your external editor. Do this by finding the point of 
>>>> interest with your cursor, pressing "s" at start of selection, then 
>>>> doing the same for the end. Now, select your previously split item by 
>>>> using control+left arrow. With that item selected, bring up the context 
>>>> menu for items, and find the option that says "render item as new 
>>>> take." If you don't do this, opening the item in an external editor 
>>>> will open the entire file rather than a small portion, which is usually 
>>>> not what you want. I'm still using an older version of Reaper, so 
>>>> getting the right context menu may require pressing control+up arrow a 
>>>> few times under Reaper 4.x.
>>>> Anyhow, after your item has been rendered as a new take, go back to 
>>>> that item's context menu, and select open item in editor. This should 
>>>> bring up your selected audio in SoundForge. Do whatever you want to it 
>>>> there, then save from SoundForge. The newly edited item will 
>>>> automatically exist in the project. Keep in mind, however, that 
>>>> anything you do that drastically changes the length of your selection 
>>>> may have interesting consequences, as the item length was already set 
>>>> in the project, and has nothing at all to do with the length of the 
>>>> file itself, so you may have to adjust length settings and other things 
>>>> later in life, using a combination of ripple editing and manually 
>>>> putting in numbers. This can get a bit tricky, especially with multiple 
>>>> tracks, making sure that everything is still lined up at the end of the 
>>>> day. If you're just doing basic dynamics processing, fade in/out, etc. 
>>>> this shouldn't be a problem.
>>>>
>>>>
>>>> I hope this is at least somewhat useful.
>>>>
>>>> On Jun 24, 2012, at 3:59 PM, Indigo wrote:
>>>>
>>>>
>>>>> Stewart, Sound Forge is the best audio editor, in my opinion, and 
>>>>> since you already know all those edits in  Sound Forge, why not 
>>>>> install Sound forge on your computer that has Reaper, then set Sound 
>>>>> Forge as your associated editor.
>>>>> In Reaper's options/preferences; there's a long listof topics; 
>>>>> beginning with Audio, and toward the very bottom of those topics is a 
>>>>> place to set Reaper's associated editor.
>>>>> Now, I haven't done this yet, though I will in time, so I can't say 
>>>>> how you take the track from Reaper to Sound Forge to do things like 
>>>>> fade in fade out, but there must be a method.
>>>>> I'm hoping it's simply selecting an audio track in Reaper, then in 
>>>>> Reaper's menus will be Sound Forge, click on it and Sound Forge opens 
>>>>> with the selected audio track in place.
>>>>> This is how apps like Sonar do it; I believe;  but I'm only guessing.
>>>>> If you try it, please tell us how it worked.
>>>>> Sorry, I can only help with what I've done so far, but I'm glad to 
>>>>> help with that much,
>>>>> Indigo L
>>>>>
>>>>>
>>>>>
>>>>> On 6/24/2012 1:32 PM, Stuart Lawler wrote:
>>>>>> Thank you Indigo. How can I apply a fade-in or fade-out to a selected 
>>>>>> piece of audio? In sound forge, I used to select the desired audio, 
>>>>>> go to process and fade.
>>>>>>
>>>>>> Stuart.
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: rwp-bounces at reaaccess.com [mailto:rwp-bounces at reaaccess.com] On 
>>>>>> Behalf Of Indigo
>>>>>> Sent: 24 June 2012 17:04
>>>>>> To: Reapers Without Peepers
>>>>>> Subject: Re: [RWP] Tips for selecting audio
>>>>>>
>>>>>> In ReaAccess, you can split any audio track into items by first 
>>>>>> selecting the item.
>>>>>> I arrow to the track in question and press ctrl+shift+right arrow to 
>>>>>> select hhe item.
>>>>>> You can then left or right arrow to locate the cursor at the point 
>>>>>> you want the split to occur; then press the S key.
>>>>>> You then have the portion of the track  previous to your split point 
>>>>>> called item 1 and the remainder of the original track as item 2.
>>>>>> Then you can do what you like with either item, delete it; cut and 
>>>>>> paste it to a new track, whatever.
>>>>>> You can split these items again and again into ever smaller sections; 
>>>>>> or items as they are called; by the same method.
>>>>>>
>>>>>> Other people may suggest other methods, there are usually many ways 
>>>>>> to do things in Reaper.
>>>>>> Hope this helps,
>>>>>> Indigo L
>>>>>>
>>>>>> On 6/24/2012 10:24 AM, Stuart Lawler wrote:
>>>>>>> Hi,
>>>>>>>
>>>>>>> I'm still very new to Reaper, but want to learn to do a few things. 
>>>>>>> Thanks to Gianluca, a member of this list I think, I have a nice 
>>>>>>> project template that allows me to set up ducking, so that music 
>>>>>>> fades down nicely when a voiceover is inserted. Now however, I'm 
>>>>>>> wanting to perform some very basic selection commands.
>>>>>>>
>>>>>>> I'm coming from the Sound Forge school of editing, so excuse me if 
>>>>>>> some of these questions are really basic.
>>>>>>>
>>>>>>> Firstly, in sound forge, I could press control, shift and end to 
>>>>>>> select from the current point, to the end of a file, for example, to 
>>>>>>> trim off the end of a recording. Is there an equivalent keystroke in 
>>>>>>> Reaper?
>>>>>>>
>>>>>>> Also I'd like to know the opposite, in sound forge, I could press 
>>>>>>> control, shift and home, to select from the current position to the 
>>>>>>> beginning of the file, again, is there an equivalent?
>>>>>>>
>>>>>>> Also, in sound forge, there's a nice way to do basic selection, by 
>>>>>>> holding down the shift key and arrowing forward. Does Reaper have 
>>>>>>> such functionality?
>>>>>>>
>>>>>>> Many thanks for any help.
>>>>>>>
>>>>>>> Stuart.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> RWP mailing list
>>>>>>> RWP at reaaccess.com
>>>>>>> http://reaaccess.com/mailman/listinfo/rwp_reaaccess.com
>>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> RWP mailing list
>>>>>> RWP at reaaccess.com
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>>>>>>
>>>>>> _______________________________________________
>>>>>> RWP mailing list
>>>>>> RWP at reaaccess.com
>>>>>> http://reaaccess.com/mailman/listinfo/rwp_reaaccess.com
>>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> RWP mailing list
>>>>> RWP at reaaccess.com
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>>>>
>>>>
>>>> _______________________________________________
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>>>
>>>
>>>
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>>
>>
>>
>>
>> ------------------------------
>>
>> Message: 2
>> Date: Tue, 26 Jun 2012 08:10:19 +0300
>> From: Roy <shtupler at 013.net>
>> To: Reapers Without Peepers <rwp at reaaccess.com>
>> Subject: Re: [RWP] quantizing midi in Reaper : success!!!
>> Message-ID: <98622EDB5D9243618A863EEAF27B65D6 at PcPower171011>
>> Content-Type: text/plain; CHARSET=US-ASCII; format=flowed;
>>    reply-type=response
>>
>> you're welcome! always glad to help.
>> the key is , since it's a standard dialog box , just explore with the tab
>> and arrow keys to change values.
>> best
>> Roy.
>>
>> -----Original Message----- 
>> From: Indigo
>> Sent: Tuesday, June 26, 2012 3:12 AM
>> To: Reapers Without Peepers
>> Subject: Re: [RWP] quantizing midi in Reaper : success!!!
>>
>> This is amazing, Roy. Your method seems totally original, nothing like
>> the quantization procedure in Cockos  Wiki.
>> If you don't mind, I'll post your method on the Cockos forum for desired
>> features, where at least 8 sighted users were as frustrated as I was
>> trying to set the grid from the inline editor, which is the one we get
>> in ReaAccess; because midi events are laid out along the timeline.
>>
>> Thanks so much,
>> Indigo L
>> 6/25/2012 5:21 PM, Roy Shtupler wrote:
>>> hi Indi and all
>>> I've succeeded in quantizing midi data in Reaper's built-in midi editor.
>>> after selecting the item in question , from the menu that pops up select
>>> Open in editor|open in editor (should be Reaper's built-in midi editor).
>>> from the editor's view menu , make sure that the option to view as event
>>> list is selected; this way we can see the events as a list view , no 
>>> need
>>> for piano rolls and grid settings.
>>> from the edit menu choose Quantize...
>>> in the resulting dialog , any combobox that indicates "grid" as the 
>>> value
>>> should be changed to a note length e.g 1/2 , 1/8 etc.
>>> there are also combos for values such as straight , triplet , swing 
>>> feels
>>> etc.
>>> finally tab to the Comit button , then the ok button.
>>> now , if you like your last used settings , the next time you quantize ,
>>> you can choose Edit|quantize|quantize using last settings
>>> so everything is accessible , no need for setting grid values; takes a 
>>> bit
>>> of getting used to though not to leave settings at the "grid" option.
>>> hope this is clear and helpful enough.
>>> good luck
>>> Roy.
>>> http://elephant-dolphin.bandcamp.com
>>>
>>>
>>>
>>> _______________________________________________
>>> RWP mailing list
>>> RWP at reaaccess.com
>>> http://reaaccess.com/mailman/listinfo/rwp_reaaccess.com
>>>
>>
>>
>> _______________________________________________
>> RWP mailing list
>> RWP at reaaccess.com
>> http://reaaccess.com/mailman/listinfo/rwp_reaaccess.com
>>
>>
>>
>>
>> ------------------------------
>>
>> Message: 3
>> Date: Tue, 26 Jun 2012 03:46:54 -0400
>> From: Indigo <33indigo at charter.net>
>> To: Reapers Without Peepers <rwp at reaaccess.com>
>> Subject: Re: [RWP] Tips for selecting audio
>> Message-ID: <4FE968EE.9040309 at charter.net>
>> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>>
>> Thanks again, Patrick.More light cast into dim corners of Reaper audio
>> editing.
>> Indigo L
>>
>>
>> On 6/25/2012 10:52 PM, Patrick Perdue wrote:
>>> Basically, the short version is that you are operating on the last thing 
>>> you touched. So, if you've highlighted a track, for example, then make a 
>>> time selection, you're still existing in the context of doing stuff to 
>>> the last touched track rather than the overall timeline. You have a 
>>> selection, but haven't changed gears to deal with it. Same applies for 
>>> items. If you have one or more items selected, then make a time 
>>> selection happen, without changing to that context, your next delete 
>>> operation will nuke those items rather than the material you've 
>>> selected.
>>> So, it's very important to know in what context you are working, or bad 
>>> things will happen. Have I experienced this thing? Oh yeah, and I don't 
>>> recommend it.
>>>
>>>
>>> On Jun 25, 2012, at 9:49 PM, Jim Snowbarger wrote:
>>>
>>>> This was a very useful post, with lots of helpful information. thanks 
>>>> for writing it.
>>>>
>>>> One thing jumped out at me.  About establishing a time selection with 
>>>> alt shift left and right bracket, and concerns over whether operating 
>>>> on that selection will operate on the entire time line, meaning all 
>>>> tracks at once, or whether it would apply only to the current track.
>>>> I was not aware of this, but it seems like an important consideration.
>>>> So, once you press the last of the alt+shift+bracket keys, are you now 
>>>> operating on the track?  then, if you left or right arrow, you revert 
>>>> to operating on the entire timeline?  Is that how that works?
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> ----- Original Message ----- From: "Patrick Perdue" 
>>>> <patrick at pdaudio.net>
>>>> To: "Reapers Without Peepers" <rwp at reaaccess.com>
>>>> Sent: Sunday, June 24, 2012 7:19 PM
>>>> Subject: Re: [RWP] Tips for selecting audio
>>>>
>>>>
>>>>> I do most of my editing in Reaper these days, only using SoundForge 
>>>>> for little touch-ups and over-all mastering stuff. I agree that Reaper 
>>>>> doesn't replace SoundForge. It's an entirely different way of doing 
>>>>> things. This having been said, everything you want to do is quite 
>>>>> possible in Reaper, though completely different than what you're used 
>>>>> to in SoundForge.
>>>>>
>>>>> For example, editing the entire project's timeline is different than 
>>>>> the various modes of ripple editing, which allow you to edit stuff on 
>>>>> individual tracks without effecting the overall timeline of the 
>>>>> project, something that isn't possible in SoundForge due to it's 
>>>>> two-track nature.
>>>>>
>>>>> One thing that will really help when doing linear edits in Reaper is 
>>>>> to set repeat with control+r. This, quite literally, repeats the time 
>>>>> selection over and over again when the cursor hits it. Note that the 
>>>>> cursor is completely independent of time selection. You can make a 
>>>>> selection, then go anywhere else in the project, while the time 
>>>>> selection is still active elseware. Another thing you won't see in 
>>>>> SoundForge, and something to get used to.
>>>>>
>>>>> So, let's take your specific questions individually;
>>>>>
>>>>>>>> Firstly, in sound forge, I could press control, shift and end to 
>>>>>>>> select from the current point, to the end of a file, for example, 
>>>>>>>> to trim off the end of a recording. Is there an equivalent 
>>>>>>>> keystroke in Reaper?
>>>>>
>>>>> I don't know of one keystroke that will do this, but here's how I do 
>>>>> it. Find the point at which you want to start your selection. Press 
>>>>> shift+alt+left bracket. Now, press end, then alt shift right bracket. 
>>>>> You now have a selection from point X to end of project. To go the 
>>>>> other way, follow the same steps logically. It may be useful to set 
>>>>> markers to help you not lose your place. Control 1 through 0 quickly 
>>>>> set markers 1 through 0. Pressing just those numbers jump back to 
>>>>> those markers. You can select between any two markers by simply going 
>>>>> to one, pressing shift+alt+left bracket, jumping to another marker, 
>>>>> then ending the selection with shift+alt+right bracket.
>>>>>
>>>>>
>>>>>>>> Also, in sound forge, there's a nice way to do basic selection, by 
>>>>>>>> holding down the shift key and arrowing forward. Does Reaper have 
>>>>>>>> such functionality?
>>>>>
>>>>> Yes. Once you have a time selection set, you can use several 
>>>>> keystrokes to expand, contract, and nudge the time selection left or 
>>>>> right. Here's how this works.
>>>>> First of all, the zoom ratio is set with numpad plus and numpad minus 
>>>>> by default. Plus gives higher granularity, thus, everything moves in 
>>>>> smaller steps. Basically, the lower the number, the larger your 
>>>>> movements will be.
>>>>> Now, we will assume you already have a time selection in place. 
>>>>> Otherwise, these keys won't do much.
>>>>> You can nudge the entire time selection left or right by pressing 
>>>>> comma and period, respectively. Increase or decrease the left side of 
>>>>> the selection with controlcomma and period respectively, and do the 
>>>>> same to the right side of the selection with control+alt+comma/period. 
>>>>> Again, having repeat set will give you a better idea of what's going 
>>>>> on in the project while you manipulate this stuff in real time, as 
>>>>> does using loop mode in SoundForge, assuming you aren't using 
>>>>> something like the Snowman's jaws scripts. I should also mention that 
>>>>> everything is completely context sensitive, so you'll want to make 
>>>>> sure that, after making a time selection, that you're actually working 
>>>>> with the timeline rather than a track or item before performing an 
>>>>> edit operation. Usually, what I do before deleting a time selection, 
>>>>> just to make sure I'm actually effecting the timeline itself, is to 
>>>>> press left or right arrow after making a selection, moving the cursor 
>>>>> slightly, so that a time relat
> e
>> d
>>>   co
>>>>> mmand is the last thing I've done, then envoking the desired action. 
>>>>> Otherwise, I might end up accidentally deleting a track. Been there, 
>>>>> done that. It's not fun, especially when you go on blissfully editing 
>>>>> and saving a project, only to discover that you deleted something 500 
>>>>> edits ago that really needs to exist.
>>>>>
>>>>>>> How can I apply a fade-in or fade-out to a selected piece of audio? 
>>>>>>> In sound forge, I used to select the desired audio, go to process 
>>>>>>> and fade.
>>>>>
>>>>> This can be done with two actions that, as far as I know, are not 
>>>>> associated with a key by default.
>>>>> These actions are called fade items into cusror and fade items out 
>>>>> from cursor. Once you've assigned keys to these two actions in the 
>>>>> actions list, (f4,) you can simply fade in and out using time 
>>>>> selection or relative position of cursor. The fade length will be 
>>>>> determined by the selection length, although you can edit the fade 
>>>>> lengths of individual items by selecting those items with control 
>>>>> left/right arrow on the track with the appropriate items, then going 
>>>>> to that item's properties with alt+f2, and changing the values for 
>>>>> fade in/fade out. I will say that this is something I much prefer 
>>>>> doing in SoundForge. Don't worry though, because there is an easy way 
>>>>> to import and export items from Reaper to SoundForge and back again.
>>>>>
>>>>> First, you need to tell Reaper that SoundForge is your primary audio 
>>>>> editor. You can do this in preferences under external editors. Just 
>>>>> brows to the full path of forgeXX.exe, depending on your version of 
>>>>> SoundForge.
>>>>> Now, here's the easiest way I know of to get a selection of audio from 
>>>>> Reaper to SoundForge.
>>>>> First, make an item split on either side of the material you want to 
>>>>> edit with your external editor. Do this by finding the point of 
>>>>> interest with your cursor, pressing "s" at start of selection, then 
>>>>> doing the same for the end. Now, select your previously split item by 
>>>>> using control+left arrow. With that item selected, bring up the 
>>>>> context menu for items, and find the option that says "render item as 
>>>>> new take." If you don't do this, opening the item in an external 
>>>>> editor will open the entire file rather than a small portion, which is 
>>>>> usually not what you want. I'm still using an older version of Reaper, 
>>>>> so getting the right context menu may require pressing control+up 
>>>>> arrow a few times under Reaper 4.x.
>>>>> Anyhow, after your item has been rendered as a new take, go back to 
>>>>> that item's context menu, and select open item in editor. This should 
>>>>> bring up your selected audio in SoundForge. Do whatever you want to it 
>>>>> there, then save from SoundForge. The newly edited item will 
>>>>> automatically exist in the project. Keep in mind, however, that 
>>>>> anything you do that drastically changes the length of your selection 
>>>>> may have interesting consequences, as the item length was already set 
>>>>> in the project, and has nothing at all to do with the length of the 
>>>>> file itself, so you may have to adjust length settings and other 
>>>>> things later in life, using a combination of ripple editing and 
>>>>> manually putting in numbers. This can get a bit tricky, especially 
>>>>> with multiple tracks, making sure that everything is still lined up at 
>>>>> the end of the day. If you're just doing basic dynamics processing, 
>>>>> fade in/out, etc. this shouldn't be a problem.
>>>>>
>>>>>
>>>>> I hope this is at least somewhat useful.
>>>>>
>>>>> On Jun 24, 2012, at 3:59 PM, Indigo wrote:
>>>>>
>>>>>
>>>>>> Stewart, Sound Forge is the best audio editor, in my opinion, and 
>>>>>> since you already know all those edits in  Sound Forge, why not 
>>>>>> install Sound forge on your computer that has Reaper, then set Sound 
>>>>>> Forge as your associated editor.
>>>>>> In Reaper's options/preferences; there's a long listof topics; 
>>>>>> beginning with Audio, and toward the very bottom of those topics is a 
>>>>>> place to set Reaper's associated editor.
>>>>>> Now, I haven't done this yet, though I will in time, so I can't say 
>>>>>> how you take the track from Reaper to Sound Forge to do things like 
>>>>>> fade in fade out, but there must be a method.
>>>>>> I'm hoping it's simply selecting an audio track in Reaper, then in 
>>>>>> Reaper's menus will be Sound Forge, click on it and Sound Forge opens 
>>>>>> with the selected audio track in place.
>>>>>> This is how apps like Sonar do it; I believe;  but I'm only guessing.
>>>>>> If you try it, please tell us how it worked.
>>>>>> Sorry, I can only help with what I've done so far, but I'm glad to 
>>>>>> help with that much,
>>>>>> Indigo L
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 6/24/2012 1:32 PM, Stuart Lawler wrote:
>>>>>>> Thank you Indigo. How can I apply a fade-in or fade-out to a 
>>>>>>> selected piece of audio? In sound forge, I used to select the 
>>>>>>> desired audio, go to process and fade.
>>>>>>>
>>>>>>> Stuart.
>>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: rwp-bounces at reaaccess.com [mailto:rwp-bounces at reaaccess.com] 
>>>>>>> On Behalf Of Indigo
>>>>>>> Sent: 24 June 2012 17:04
>>>>>>> To: Reapers Without Peepers
>>>>>>> Subject: Re: [RWP] Tips for selecting audio
>>>>>>>
>>>>>>> In ReaAccess, you can split any audio track into items by first 
>>>>>>> selecting the item.
>>>>>>> I arrow to the track in question and press ctrl+shift+right arrow to 
>>>>>>> select hhe item.
>>>>>>> You can then left or right arrow to locate the cursor at the point 
>>>>>>> you want the split to occur; then press the S key.
>>>>>>> You then have the portion of the track  previous to your split point 
>>>>>>> called item 1 and the remainder of the original track as item 2.
>>>>>>> Then you can do what you like with either item, delete it; cut and 
>>>>>>> paste it to a new track, whatever.
>>>>>>> You can split these items again and again into ever smaller 
>>>>>>> sections; or items as they are called; by the same method.
>>>>>>>
>>>>>>> Other people may suggest other methods, there are usually many ways 
>>>>>>> to do things in Reaper.
>>>>>>> Hope this helps,
>>>>>>> Indigo L
>>>>>>>
>>>>>>> On 6/24/2012 10:24 AM, Stuart Lawler wrote:
>>>>>>>> Hi,
>>>>>>>>
>>>>>>>> I'm still very new to Reaper, but want to learn to do a few things. 
>>>>>>>> Thanks to Gianluca, a member of this list I think, I have a nice 
>>>>>>>> project template that allows me to set up ducking, so that music 
>>>>>>>> fades down nicely when a voiceover is inserted. Now however, I'm 
>>>>>>>> wanting to perform some very basic selection commands.
>>>>>>>>
>>>>>>>> I'm coming from the Sound Forge school of editing, so excuse me if 
>>>>>>>> some of these questions are really basic.
>>>>>>>>
>>>>>>>> Firstly, in sound forge, I could press control, shift and end to 
>>>>>>>> select from the current point, to the end of a file, for example, 
>>>>>>>> to trim off the end of a recording. Is there an equivalent 
>>>>>>>> keystroke in Reaper?
>>>>>>>>
>>>>>>>> Also I'd like to know the opposite, in sound forge, I could press 
>>>>>>>> control, shift and home, to select from the current position to the 
>>>>>>>> beginning of the file, again, is there an equivalent?
>>>>>>>>
>>>>>>>> Also, in sound forge, there's a nice way to do basic selection, by 
>>>>>>>> holding down the shift key and arrowing forward. Does Reaper have 
>>>>>>>> such functionality?
>>>>>>>>
>>>>>>>> Many thanks for any help.
>>>>>>>>
>>>>>>>> Stuart.
>>>>>>>>
>>>>>>>>
>>>>>>>>
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>>>>>>>
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>>>>>>
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>> End of RWP Digest, Vol 29, Issue 9
>> **********************************
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