[RWP] Time Selection and Trimming Midi Loops

indigo 33indigo at charter.net
Mon Apr 16 17:03:52 EDT 2012


Colin, I haven't done it yet, but it seems to me if you can nudge or 
scrub to the very first note of your audio, and set beginning of loop 
with alt+left bracket, then move to the  very last sound on your audio 
item, and set the end of loop with alt+right bracket; and when you play 
the loop you hear nthat notes aren't being chopped off at either end; 
then   you're in a good position to split items with shift+S and end up 
with 3 items, item 1before your music begins;item 2 your music, and item 
3after the end of your selection.
You delete item 1 and item 3, and you have the audio loop.
Colin, you know, at this point; if I really wanted the audio to loop 
seamlessly, I'd take it to Sound Forge, where I have experience with 
adding or subtracting samples to a loop, until I get a perfect zero 
crossing, no click or gap.
But, please tell me if this is right; first, to get the audio aligned 
with beats, in Reaper; there's a setting in general project settings to 
choose measures beats length.
I'd select that.
Then, right near that selection there's another that seems to be for 
forcing to align with beats, not the exact words, but I believe that is 
what it's for.
That selection was also close to one about Reaper's default stretch 
plug, Elastique.
Then I'd turn on the metronome and learn if the audio's loud transcient 
points, like the kick drum, are being forced to align with beats.
Actually, it might be better first to manually align as close as 
possible with the tap tempo button, if that works in ReaAccess, then 
force the transcients to align with beats afterward.
When I get back in Reaper, I'll get the correct wording for those 
project selections and test this out; but am I right about what they do?
Then, after the audio aligns with beats, I'd save it and  take it to 
Sound Forge to make it loop seamlessly.
I'm loving this thing!
Indigo L

On 4/16/2012 4:18 PM, colin McDonald wrote:
> precisely.
> you can do this with regular recorded audio as well.
> Not as straight forward as selecting beats because normal audio isn't
> clocked obviously, but you can set a tempo or BPM for the project which
> is fairly accurate.
> If you know that your material is at 120BPM, you can set the project
> tempo and then edit acordingly.
> Using track Items is truly an excellent way of editing audio.
> you can have unlimited items on each track which can be easily selected
> using the control and arrow keys.
> it gets even better when you get into scrubbing and various nudge
> functions.
> Regards
> Colin
> ----- Original Message ----- From: "indigo" <33indigo at charter.net>
> To: "Reapers Without Peepers" <rwp at reaaccess.com>
> Sent: Monday, April 16, 2012 2:07 PM
> Subject: [RWP] Time Selection and Trimming Midi Loops
>
>
>> Maybe this is obvious to you, but I just now got it.
>> I have a midi loop that is 2 beats too long, so it loops with a silent
>> gat at the end.
>> I pressed the home key; and hear 1 measure, 1 beat.
>> I pressed the end key; and hear 9 measure 2 beat, which is the end of
>> the item.
>> I can estimate the silent gap was those 2 extra beats.
>> I pressed home and set beginning of loop with alt+left bracket.
>> I pressed end and again hear 9 measure 2 beats.
>> I hold shift and press page up twice to back up 2 beats; so I'm now at
>> 9 measures.
>> I press alt+right bracket to set end of loop.
>> When I play the loop with looping set with ctrl+R; it loops perfectly,
>> so the extra 2 measures are excluded from the time selection, but they
>> are still included in the item, just not selected.
>> How to trim off the extra 2 beats after the 9 measure loop:
>> I press shift+S to split the item into 2 items.
>> Now I have 2 items, the first item with my 9 measure loop, the second
>> item with the silent 2 measures.
>> While on the selected track, I press ctrl+right arrow once and hear
>> the first item announced.
>> I press ctrl+right arrow again and hear the second item announced.
>> I press delete and the second item is deleted.
>> I save the project with the now perfect 9 measure loop.
>>
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>
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