[RWP] accessing automated effect parameters

Patrick Perdue patrick at pdaudio.net
Sun Oct 17 04:58:19 EDT 2010


I'm used to not having real values. I've used Sonar's track inspector on 
old versions, and DirectiXer, where you get sliders that show 
percentage. Sometimes you can see what those relate to in the plugin 
interface. Other times, not so much.

On 10/17/2010 3:51 AM, Monkey Pusher wrote:
> shift+P brings up the virtual viewer for the effects after you add
> them to the track. However it doesn't seem t use real values so it
> confuses me as well.
>
> On 10/17/10, Patrick Perdue<patrick at pdaudio.net>  wrote:
>> 	Reaper and I have never gotten on well from day one. I really want to
>> like this tool, but it hates me greatly, and has this wonderful knack
>> for making me feel incredibly stupid every time I attempt to do anything
>> semi-serious with it. Perhaps it's the fact that I mostly work in a
>> two-track post-production environment, and have used Sonar just enough
>> to get by, though I certainly do grasp the implications and fun
>> possibilities that an environment such as Reaper can offer, and have
>> hardware to really take advantage of it, not that I'll need to record
>> and return 16 tracks at once in realtime, but it could happen. I can do
>> that... Anyway, not the point of writing.
>>
>> Since ReaAccess 1.1.2.0, the ability to access automated parameters has
>> existed, which is great for plugin interfaces that are mostly or totally
>> useless by default. However, at least to me, digging through a long list
>> of keyboard shortcuts and looking around various preference dialogues,
>> it isn't all that obvious to me as to how you're supposed to bring up
>> said interface to plugins. I haven't found it for a lack of trying,
>> though I'm apparently looking in all the wrong places. I've tried adding
>> the effect parameters to the track strip, though they don't seem to show
>> up that way, unless there's another keystroke you're supposed to use to
>> enable that, or something.
>> Everything is checked in virtual mode options, if that makes a difference.
>>
>> Must people be wired a certain way to use this interface? Sure seems
>> that way sometimes.
>>
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>
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